예제 #1
0
 static void HideCandidateAxes()
 {
     RevSolidGameInfo.levelOfDifficulty += 0.5f;
     AxisDrawing.RecoverOriginalSections();
 }
예제 #2
0
 static void ShowCandidateAxes()
 {
     RevSolidGameInfo.levelOfDifficulty -= 0.5f;
     AxisDrawing.ReloadSectionsWithCandidateAxes();
 }