private static void OnUpdate() { foreach (var sender in AxeList.Where(x => x.Key.IsDead || !x.Key.IsValid).Select(x => x.Key)) { AxeList.Remove(sender); } if (Me.IsDead || Me.IsRecalling()) { return; } R.Range = MiscOption.GetSlider("R", "GlobalRMax").Value; CatchAxeEvent(); KillStealEvent(); AutoUseEvent(); if (Orbwalker.Mode == OrbwalkingMode.Combo) { ComboEvent(); } if (Orbwalker.Mode == OrbwalkingMode.Mixed) { HarassEvent(); } if (Orbwalker.Mode == OrbwalkingMode.Laneclear) { ClearEvent(); } }
private static void OnRender() { try { if (Me.IsDead || MenuGUI.IsChatOpen() || MenuGUI.IsShopOpen()) { return; } if (DrawMenu["FlowersDraven.DrawMenu.E"].Enabled && E.Ready) { Render.Circle(Me.Position, E.Range, 23, Color.FromArgb(0, 136, 255)); } if (DrawMenu["FlowersDraven.DrawMenu.R"].Enabled && R.Ready) { Render.Circle(Me.Position, R.Range, 23, Color.FromArgb(251, 0, 133)); } if (DrawMenu["FlowersDraven.DrawMenu.AxeRange"].Enabled) { Render.Circle(Game.CursorPos, AxeMenu["FlowersDraven.AxeMenu.CatchRange"].Value, 23, Color.FromArgb(0, 255, 161)); } if (DrawMenu["FlowersDraven.DrawMenu.AxePosition"].Enabled) { foreach (var axe in AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid).Select(x => x.Key)) { if (axe != null && axe.IsValid) { Render.Circle(axe.Position, 130, 23, Color.FromArgb(86, 0, 255)); } } } } catch (Exception ex) { Console.WriteLine("Error in MyEventManager.OnRender." + ex); } }
private static void OnUpdate(EventArgs args) { foreach (var sender in AxeList.Where(x => x.Key.IsDead || !x.Key.IsValid).Select(x => x.Key)) { AxeList.Remove(sender); } if (Me.IsDead || Me.IsRecalling()) { return; } if (Me.IsWindingUp) { return; } R.Range = MiscOption.GetSlider("R", "GlobalRMax").Value; CatchAxeEvent(); KillStealEvent(); AutoUseEvent(); switch (Orbwalker.ActiveMode) { case OrbwalkerMode.Combo: ComboEvent(); break; case OrbwalkerMode.Harass: HarassEvent(); break; case OrbwalkerMode.LaneClear: ClearEvent(); break; } }
private static void OnUpdate() { try { foreach (var sender in AxeList.Where(x => x.Key.IsDead || !x.Key.IsValid).Select(x => x.Key)) { AxeList.Remove(sender); } if (Me.IsDead || Me.IsRecalling()) { return; } CatchAxeEvent(); KillStealEvent(); AutoUseEvent(); switch (Orbwalker.Mode) { case OrbwalkingMode.Combo: ComboEvent(); break; case OrbwalkingMode.Mixed: HarassEvent(); break; case OrbwalkingMode.Laneclear: ClearEvent(); break; } } catch (Exception ex) { Console.WriteLine("Error in MyEventManager.OnUpdate." + ex); } }
private static void OnRender(EventArgs args) { if (Me.IsDead || MenuGUI.IsChatOpen || MenuGUI.IsShopOpen) { return; } if (DrawOption.GetBool("AxeRange").Enabled) { Render.Circle.DrawCircle(Game.CursorPos, AxeOption.GetSlider("CatchRange").Value, Color.FromArgb(0, 255, 161), 1); } if (DrawOption.GetBool("AxePosition").Enabled) { foreach (var axe in AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid).Select(x => x.Key)) { if (axe != null && axe.IsValid) { Render.Circle.DrawCircle(axe.Position, 130, Color.FromArgb(86, 0, 255), 1); } } } }
private static void CatchAxeEvent() { if (AxeList.Count == 0) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); return; } if (AxeOption.GetList("CatchMode").Index == 2 || AxeOption.GetList("CatchMode").Index == 1 && Orbwalker.ActiveMode != OrbwalkerMode.Combo) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); return; } var catchRange = AxeOption.GetSlider("CatchRange").Value; var bestAxe = AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid && x.Key.Position.DistanceToCursor() <= catchRange) .OrderBy(x => x.Value) .ThenBy(x => x.Key.Position.DistanceToPlayer()) .ThenBy(x => x.Key.Position.DistanceToCursor()) .FirstOrDefault(); if (bestAxe.Key != null) { if (AxeOption.GetBool("NotCatchTurret").Enabled&& (Me.IsUnderEnemyTurret() && bestAxe.Key.Position.IsUnderEnemyTurret() || bestAxe.Key.Position.IsUnderEnemyTurret() && !Me.IsUnderEnemyTurret())) { return; } if (AxeOption.GetSliderBool("NotCatchMoreEnemy").Enabled&& (bestAxe.Key.Position.CountEnemyHeroesInRange(350) >= AxeOption.GetSliderBool("NotCatchMoreEnemy").Value || GameObjects.EnemyHeroes.Count(x => x.Distance(bestAxe.Key.Position) < 350 && x.IsMelee) >= AxeOption.GetSliderBool("NotCatchMoreEnemy").Value - 1)) { return; } if (AxeOption.GetBool("NotCatchKS").Enabled&& Orbwalker.ActiveMode == OrbwalkerMode.Combo) { var target = MyTargetSelector.GetTarget(800); if (target != null && target.IsValidTarget(800) && target.DistanceToPlayer() > target.BoundingRadius + Me.BoundingRadius + 200 && target.Health < Me.GetAutoAttackDamage(target) * 2.5 - 80) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); return; } } if (AxeOption.GetBool("CatchWSpeed").Enabled&& W.IsReady() && bestAxe.Key.Position.DistanceToPlayer() / Me.MoveSpeed * 1000 >= bestAxe.Value - Variables.GameTimeTickCount) { W.Cast(); } if (bestAxe.Key.Position.DistanceToPlayer() > 100) { if (Variables.GameTimeTickCount - lastCatchTime > 1800) { if (Orbwalker.ActiveMode != OrbwalkerMode.None) { Orbwalker.SetOrbwalkerPosition(bestAxe.Key.Position); } else { Me.IssueOrder(GameObjectOrder.MoveTo, bestAxe.Key.Position); } } else { if (Orbwalker.ActiveMode != OrbwalkerMode.None) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } } else { if (Orbwalker.ActiveMode != OrbwalkerMode.None) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } } else { if (Orbwalker.ActiveMode != OrbwalkerMode.None) { Orbwalker.SetOrbwalkerPosition(Vector3.Zero); } } }
private static void CatchAxeEvent() { try { if (AxeList.Count == 0) { OrbwalkerPoint = Game.CursorPos; return; } if (AxeMenu["FlowersDraven.AxeMenu.CatchMode"].Value == 2 || AxeMenu["FlowersDraven.AxeMenu.CatchMode"].Value == 1 && Orbwalker.Mode != OrbwalkingMode.Combo) { OrbwalkerPoint = Game.CursorPos; return; } var catchRange = AxeMenu["FlowersDraven.AxeMenu.CatchRange"].Value; var bestAxe = AxeList.Where(x => !x.Key.IsDead && x.Key.IsValid && x.Key.Position.DistanceToMouse() <= catchRange) .OrderBy(x => x.Value) .ThenBy(x => x.Key.Position.DistanceToPlayer()) .ThenBy(x => x.Key.Position.DistanceToMouse()) .FirstOrDefault(); if (bestAxe.Key != null) { if (AxeMenu["FlowersDraven.AxeMenu.NotCatchTurret"].Enabled && (Me.IsUnderEnemyTurret() && bestAxe.Key.Position.PointUnderEnemyTurret() || bestAxe.Key.Position.PointUnderEnemyTurret() && !Me.IsUnderEnemyTurret())) { return; } if (AxeMenu["FlowersDraven.AxeMenu.NotCatchMoreEnemy"].As <MenuSliderBool>().Enabled&& (bestAxe.Key.Position.CountEnemyHeroesInRange(350) >= AxeMenu["FlowersDraven.AxeMenu.NotCatchMoreEnemy"].As <MenuSliderBool>().Value || GameObjects.EnemyHeroes.Count(x => x.Distance(bestAxe.Key.Position) < 350 && x.IsMelee) >= AxeMenu["FlowersDraven.AxeMenu.NotCatchMoreEnemy"].As <MenuSliderBool>().Value - 1)) { return; } if (AxeMenu["FlowersDraven.AxeMenu.NotCatchKS"].Enabled && Orbwalker.Mode == OrbwalkingMode.Combo) { var target = TargetSelector.GetTarget(800, true); if (target != null && target.IsValidTarget(800) && target.DistanceToPlayer() > target.BoundingRadius + Me.BoundingRadius + 200 && target.Health < Me.GetAutoAttackDamage(target) * 2.5 - 80) { OrbwalkerPoint = Game.CursorPos; return; } } if (AxeMenu["FlowersDraven.AxeMenu.CatchWSpeed"].Enabled && W.Ready && bestAxe.Key.Position.DistanceToPlayer() / Me.MoveSpeed * 1000 >= bestAxe.Value - Game.TickCount) { W.Cast(); } if (bestAxe.Key.Position.DistanceToPlayer() > 100) { if (Game.TickCount - lastCatchTime > 1800) { if (Orbwalker.Mode != OrbwalkingMode.None) { OrbwalkerPoint = bestAxe.Key.Position; } else { Me.IssueOrder(OrderType.MoveTo, bestAxe.Key.Position); } } else { if (Orbwalker.Mode != OrbwalkingMode.None) { OrbwalkerPoint = Game.CursorPos; } } } else { if (Orbwalker.Mode != OrbwalkingMode.None) { OrbwalkerPoint = Game.CursorPos; } } } else { if (Orbwalker.Mode != OrbwalkingMode.None) { OrbwalkerPoint = Game.CursorPos; } } } catch (Exception ex) { Console.WriteLine("Error in MyEventManager.CatchAxeEvent." + ex); } }