/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { axAuthentic_Targets.Dispose(); axAuthentic_Targets.ContainingControl = null; if (null != axAuthentic_Targets) { axAuthentic_Targets.Dispose(); } } base.Dispose(disposing); }
/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { axAuthentic_ExecutiveSummary.Dispose(); axAuthentic_ExecutiveSummary.ContainingControl = null; if (null != axAuthentic_ExecutiveSummary && null != components) { components.Dispose(); } } base.Dispose(disposing); }
/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { axAuthentic_IssueTracking.Dispose(); axAuthentic_IssueTracking.ContainingControl = null; if (null != axAuthentic_IssueTracking && null != components) { components.Dispose(); } } base.Dispose(disposing); }
/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { axAuthentic_Recomendations.Dispose(); axAuthentic_Recomendations.ContainingControl = null; if (null != axAuthentic_Recomendations && null != components) { components.Dispose(); } } base.Dispose(disposing); }