private void Lockscreen_Touch(object sender, View.TouchEventArgs e) { using (ConfigurationManager configuration = new ConfigurationManager(PreferenceManager.GetDefaultSharedPreferences(Application.Context))) { if (configuration.RetrieveAValue(ConfigurationParameters.DoubleTapToSleep) == true) { if (e.Event.Action == MotionEventActions.Up) { if (firstTouchTime == -1) { firstTouchTime = e.Event.DownTime; } else if (firstTouchTime != -1) { finalTouchTime = e.Event.DownTime; if (firstTouchTime + threshold > finalTouchTime) { Awake.TurnOffScreen(); } //Reset the values of touch firstTouchTime = -1; finalTouchTime = -1; } } } } }
/// <summary> /// Gets the preferred awakes from the listview. /// </summary> /// <returns></returns> public static List <Awake> GetPreferredAwakes(ListView lvi) { List <Awake> preferredAwakes = new List <Awake>(); for (int i = 0; i < lvi.Items.Count; ++i) { Awake awake = new Awake(); for (int j = 0; j < lvi.Items[i].SubItems.Count; ++j) { string subitemValue = lvi.Items[i].SubItems[j].Text; if (j == 0) { awake.TypeIndex = Convert.ToInt16(subitemValue); } else if (j == 1) { awake.Name = subitemValue; } else if (j == 2) { awake.Value = Convert.ToInt32(subitemValue); } } preferredAwakes.Add(awake); } return(preferredAwakes); }
private void CatcherHelper_NotificationPosted(object sender, NotificationPostedEventArgs e) { if (e.ShouldCauseWakeUp == true) { Awake.WakeUpScreen(); } }
private static List <Awake> ReadAwakeTypes(XmlNode settingsNode) { var awakeTypeNodes = XmlUtils.GetNode("AwakeTypes", settingsNode.ChildNodes); List <Awake> awakeTypes = new List <Awake>(); foreach (XmlNode awakeTypeNode in awakeTypeNodes) { if (awakeTypeNode.Name == "Type") { var comparisonAttr = XmlUtils.GetAttribute(awakeTypeNode, "comparisonmethod"); AwakeComparisonMethod comparisonMethod = AwakeComparisonMethod.Exact; string substringToFind = ""; if (comparisonAttr != null) { if (comparisonAttr.Value == "Exact") { comparisonMethod = AwakeComparisonMethod.Exact; } else if (comparisonAttr.Value == "Contains") { comparisonMethod = AwakeComparisonMethod.Contains; var textToFindAttr = XmlUtils.GetAttribute(awakeTypeNode, "text_to_find"); if (textToFindAttr == null) { throw new Exception("You are missing the text_to_find attribute in the awake because you have the Contains comparison method."); } substringToFind = textToFindAttr.Value; } else { throw new Exception("No valid awake comparison method"); } } var awake = new Awake() { Name = XmlUtils.GetAttribute(awakeTypeNode, "name").Value, Text = XmlUtils.GetAttribute(awakeTypeNode, "gametext").Value, SubstringToFind = substringToFind, TypeIndex = (short)awakeTypes.Count, ComparisonMethod = comparisonMethod, }; awakeTypes.Add(awake); } } return(awakeTypes); }
private void ButtonAddAwakeOnClick(object sender, EventArgs e) { int selectedComboIndex = ComboBoxAwakeType.SelectedIndex; if (selectedComboIndex == -1) { ErrorDisplayer.Error("You cannot add an awake without telling me which awaketype silly!"); return; } int newAwakeValue = (int)NumericAwakeValue.Value; var newAwakeName = _serverConfig.AwakeTypes[selectedComboIndex].Name; int newAwakeGroup = (int)NumericAwakeGroup.Value; ListviewAwakes.Items.Add(new ListViewItem(new string[] { newAwakeName, newAwakeValue.ToString(), newAwakeGroup.ToString(), })); GroupBoxNewAwake.Visible = false; ResetAddAwakeControls(); var newAwake = new Awake() { Name = newAwakeName, Value = newAwakeValue, TypeIndex = Convert.ToInt16(selectedComboIndex), }; foreach (var preferredAwake in _preferredAwakeItems) { // Are they in the same group? if (newAwakeGroup == preferredAwake.Group) { if (preferredAwake.Awake.TypeIndex == newAwake.TypeIndex) { ErrorDisplayer.Info("This type of awake is already added to the list.\n\n" + "When you add two different, they will interally be converted into one, the same goes for the awake on the item.\n\n" + "Example: If you add one STR+50 awake into the list, the bot will stop when it gets e.g. STR+23 and STR+30 because it will turn into STR+53 internally."); } } } _preferredAwakeItems.Add(new AwakeItem { Awake = newAwake, Group = newAwakeGroup, }); }
//the order of the list is like the order of the fields in the object public static void updateTableByList(List <int> weightedSleepSegmentsStats) { if (weightedSleepSegmentsStats != null) { if (weightedSleepSegmentsStats.Count == (8 * 6)) { Awake.updateSemgentByList(weightedSleepSegmentsStats, 0); Snooze.updateSemgentByList(weightedSleepSegmentsStats, 8 * 1); Doze.updateSemgentByList(weightedSleepSegmentsStats, 8 * 2); RestlessSleep.updateSemgentByList(weightedSleepSegmentsStats, 8 * 3); RestfulSleep.updateSemgentByList(weightedSleepSegmentsStats, 8 * 4); REMSleep.updateSemgentByList(weightedSleepSegmentsStats, 8 * 5); } } }
//选择此觉醒牌 public void SelectAwake(int select) { isAwakeSelect = select; myAwake = S_awakes[select]; //隐藏其他牌 for (var i = 0; i < 3; i++) { awakePrefab[i].GetComponent <SelectHeroButton>().cardButton = HandCardButton.Cannot; if (i != select) { awakePrefab[i].transform.DOScale(Vector3.zero, 0.2f); Destroy(awakePrefab[i], 0.3f); } } Setout(); }
private static List <Awake> ReadAwakeTypes(XmlNode settingsNode) { var awakeTypeNodes = XmlUtils.GetNode("AwakeTypes", settingsNode.ChildNodes); List <Awake> awakeTypes = new List <Awake>(); foreach (XmlNode awakeTypeNode in awakeTypeNodes) { if (awakeTypeNode.Name == "Type") { var comparisonAttr = XmlUtils.GetAttribute(awakeTypeNode, "comparisonmethod"); AwakeComparisonMethod comparisonMethod = AwakeComparisonMethod.Exact; if (comparisonAttr != null) { if (comparisonAttr.Value == "Exact") { comparisonMethod = AwakeComparisonMethod.Exact; } else if (comparisonAttr.Value == "Contains") { comparisonMethod = AwakeComparisonMethod.Contains; } else { throw new Exception("No valid awake comparison method"); } } var awake = new Awake() { Name = XmlUtils.GetAttribute(awakeTypeNode, "name").Value, Text = XmlUtils.GetAttribute(awakeTypeNode, "gametext").Value, TypeIndex = (short)awakeTypes.Count, ComparisonMethod = comparisonMethod, }; awakeTypes.Add(awake); } } return(awakeTypes); }
private void Main() { Awake?.Invoke(this, EventArgs.Empty); Start?.Invoke(this, EventArgs.Empty); ThreadMethodEntry methodEntry; while (!_disposed) { methodEntry = _entries.Take(); if (!methodEntry.IsCompleted) { BeforeInvoking?.Invoke(this, EventArgs.Empty); methodEntry.Invoke(); AfterInvoking?.Invoke(this, EventArgs.Empty); } } }
public UserItem(BinaryReader reader, int version = int.MaxValue, int Customversion = int.MaxValue) { UniqueID = reader.ReadUInt64(); ItemIndex = reader.ReadInt32(); CurrentDura = reader.ReadUInt16(); MaxDura = reader.ReadUInt16(); Count = reader.ReadUInt32(); AC = reader.ReadByte(); MAC = reader.ReadByte(); DC = reader.ReadByte(); MC = reader.ReadByte(); SC = reader.ReadByte(); Accuracy = reader.ReadByte(); Agility = reader.ReadByte(); HP = reader.ReadByte(); MP = reader.ReadByte(); AttackSpeed = reader.ReadSByte(); Luck = reader.ReadSByte(); if (version <= 19) return; SoulBoundId = reader.ReadInt32(); byte Bools = reader.ReadByte(); Identified = (Bools & 0x01) == 0x01; Cursed = (Bools & 0x02) == 0x02; Strong = reader.ReadByte(); MagicResist = reader.ReadByte(); PoisonResist = reader.ReadByte(); HealthRecovery = reader.ReadByte(); ManaRecovery = reader.ReadByte(); PoisonRecovery = reader.ReadByte(); CriticalRate = reader.ReadByte(); CriticalDamage = reader.ReadByte(); Freezing = reader.ReadByte(); PoisonAttack = reader.ReadByte(); if (version <= 31) return; int count = reader.ReadInt32(); for (int i = 0; i < count; i++) { if (reader.ReadBoolean()) continue; UserItem item = new UserItem(reader, version, Customversion); Slots[i] = item; } if (version <= 38) return; GemCount = reader.ReadUInt32(); if (version <= 40) return; Awake = new Awake(reader); if (version <= 56) return; RefinedValue = (RefinedValue)reader.ReadByte(); RefineAdded = reader.ReadByte(); if (version < 60) return; WeddingRing = reader.ReadInt32(); if (version < 65) return; if (reader.ReadBoolean()) { ExpireInfo = new ExpireInfo(reader, version, Customversion); } }
public UserItem(BinaryReader reader, int version = int.MaxValue, int Customversion = int.MaxValue) { UniqueID = reader.ReadUInt64(); ItemIndex = reader.ReadInt32(); CurrentDura = reader.ReadUInt16(); MaxDura = reader.ReadUInt16(); Count = reader.ReadUInt32(); AC = reader.ReadByte(); MAC = reader.ReadByte(); DC = reader.ReadByte(); MC = reader.ReadByte(); SC = reader.ReadByte(); Accuracy = reader.ReadByte(); Agility = reader.ReadByte(); HP = reader.ReadByte(); MP = reader.ReadByte(); AttackSpeed = reader.ReadSByte(); Luck = reader.ReadSByte(); SoulBoundId = reader.ReadInt32(); byte Bools = reader.ReadByte(); Identified = (Bools & 0x01) == 0x01; Cursed = (Bools & 0x02) == 0x02; Strong = reader.ReadByte(); MagicResist = reader.ReadByte(); PoisonResist = reader.ReadByte(); HealthRecovery = reader.ReadByte(); ManaRecovery = reader.ReadByte(); PoisonRecovery = reader.ReadByte(); CriticalRate = reader.ReadByte(); CriticalDamage = reader.ReadByte(); Freezing = reader.ReadByte(); PoisonAttack = reader.ReadByte(); int count = reader.ReadInt32(); for (int i = 0; i < count; i++) { if (reader.ReadBoolean()) { continue; } UserItem item = new UserItem(reader, version, Customversion); Slots[i] = item; } GemCount = reader.ReadUInt32(); Awake = new Awake(reader); RefinedValue = (RefinedValue)reader.ReadByte(); RefineAdded = reader.ReadByte(); WeddingRing = reader.ReadInt32(); if (version < 65) { return; } if (reader.ReadBoolean()) { ExpireInfo = new ExpireInfo(reader, version, Customversion); } if (version < 76) { return; } if (reader.ReadBoolean()) { RentalInformation = new RentalInformation(reader, version, Customversion); } }
public void EnemyReady(Hero hero, Awake awake) { enemyIsReady = true; enemyHero = hero; enemyAwake = awake; }
public UserItem(BinaryReader reader, int version = int.MaxValue, int customVersion = int.MaxValue) { UniqueID = reader.ReadUInt64(); ItemIndex = reader.ReadInt32(); CurrentDura = reader.ReadUInt16(); MaxDura = reader.ReadUInt16(); if (version <= 84) { Count = (ushort)reader.ReadUInt32(); } else { Count = reader.ReadUInt16(); } if (version <= 84) { AddedStats = new Stats(); AddedStats[Stat.MaxAC] = reader.ReadByte(); AddedStats[Stat.MaxMAC] = reader.ReadByte(); AddedStats[Stat.MaxDC] = reader.ReadByte(); AddedStats[Stat.MaxMC] = reader.ReadByte(); AddedStats[Stat.MaxSC] = reader.ReadByte(); AddedStats[Stat.Accuracy] = reader.ReadByte(); AddedStats[Stat.Agility] = reader.ReadByte(); AddedStats[Stat.HP] = reader.ReadByte(); AddedStats[Stat.MP] = reader.ReadByte(); AddedStats[Stat.AttackSpeed] = reader.ReadSByte(); AddedStats[Stat.Luck] = reader.ReadSByte(); } SoulBoundId = reader.ReadInt32(); byte Bools = reader.ReadByte(); Identified = (Bools & 0x01) == 0x01; Cursed = (Bools & 0x02) == 0x02; if (version <= 84) { AddedStats[Stat.Strong] = reader.ReadByte(); AddedStats[Stat.MagicResist] = reader.ReadByte(); AddedStats[Stat.PoisonResist] = reader.ReadByte(); AddedStats[Stat.HealthRecovery] = reader.ReadByte(); AddedStats[Stat.SpellRecovery] = reader.ReadByte(); AddedStats[Stat.PoisonRecovery] = reader.ReadByte(); AddedStats[Stat.CriticalRate] = reader.ReadByte(); AddedStats[Stat.CriticalDamage] = reader.ReadByte(); AddedStats[Stat.Freezing] = reader.ReadByte(); AddedStats[Stat.PoisonAttack] = reader.ReadByte(); } int count = reader.ReadInt32(); SetSlotSize(count); for (int i = 0; i < count; i++) { if (reader.ReadBoolean()) { continue; } UserItem item = new UserItem(reader, version, customVersion); Slots[i] = item; } if (version <= 84) { GemCount = (ushort)reader.ReadUInt32(); } else { GemCount = reader.ReadUInt16(); } if (version > 84) { AddedStats = new Stats(reader); } Awake = new Awake(reader); RefinedValue = (RefinedValue)reader.ReadByte(); RefineAdded = reader.ReadByte(); if (version > 85) { RefineSuccessChance = reader.ReadInt32(); } WeddingRing = reader.ReadInt32(); if (version < 65) { return; } if (reader.ReadBoolean()) { ExpireInfo = new ExpireInfo(reader, version, customVersion); } if (version < 76) { return; } if (reader.ReadBoolean()) { RentalInformation = new RentalInformation(reader, version, customVersion); } if (version < 83) { return; } IsShopItem = reader.ReadBoolean(); }
private void WatchdogInterval_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { Awake.TurnOffScreen(); }