protected override void Awake() { base.Awake(); Avateering.Enable(); detailedFace.Initialize(); }
protected override void Awake() { base.Awake(); vitruviusVideo.Initialize(OnVideoFrameArrived, null, null); Avateering.Enable(); stickman.Initialize(); model.Initialize(); }
protected override void Awake() { base.Awake(); Avateering.Enable(); for (int i = 0; i < stickmen.Length; i++) { stickmen[i].Initialize(); } for (int i = 0; i < models.Length; i++) { models[i].Initialize(); } detailedFace.Initialize(); }