예제 #1
0
    private void OnSnapshotsReady(Texture2D face, Texture2D face128, Texture2D face256, Texture2D body)
    {
        doneButton.interactable = true;
        controller.SaveAvatar(face, face128, face256, body);

        characterPreviewController.ResetRenderersLayer();
    }
예제 #2
0
 private void OnSnapshotsReady(Sprite face, Sprite body)
 {
     doneButton.interactable = true;
     controller.SaveAvatar(face, body);
 }
예제 #3
0
 private void OnSnapshotsReady(Texture2D face, Texture2D face128, Texture2D face256, Texture2D body)
 {
     doneButton.interactable = true;
     controller.SaveAvatar(face, face128, face256, body);
 }