예제 #1
0
 public Rubbish()
 {
     _rubbishs  = new ConcurrentQueue <object>();
     _destroyer = new AutoResetPipeline(_DisposeRubbish);
 }
예제 #2
0
 static AnycastEventThrower()
 {
     _throwEvent = new AutoResetPipeline(EventThread);
 }