static Config() { Menu = MenuExtensions.CreatMainMenu("kalistaMenu", "卡莉丝塔 - 冠军之矛"); Orbwalker = Menu.AddOrbwalker("走砍设置", "走砍设置"); Orbwalker.RegisterCustomMode("逃跑", "逃跑", 'S'); Menu.AddSeparator(); Menu.AddBool("调试", "调试"); // All modes Modes.Initialize(); // Misc Misc.Initialize(); // Items Items.Initialize(); // Drawing Drawing.Initialize(); // Specials Specials.Initialize(); AutoLevelUp.Initialize(Menu); }
private static void LoadMenu() { CNLib.MultiLanguage.AddLanguage(new Dictionary <string, Dictionary <string, string> > { { "English", Languages.EnglishDictionary }, }); Chat.Print("Aurelion Sol".ToHtml(32) + " 迎接星辰之力吧,凡人 !".ToHtml("#D15FEE", FontStlye.Bold)); Config = MenuExtensions.CreatMainMenu("Aurelion Sol As the Star Forger", "Aurelion Sol As the Dragon"); Orbwalker = Config.AddOrbwalker("走砍设置", "Orbwalker"); var QMenu = Config.AddMenu("Q设置", "Q Settings"); QMenu.AddBool("连招Q", "Combo Q", true); QMenu.AddBool("消耗Q", "Harss Q", true); QMenu.AddBool("清线Q", "Lanclear Q", true); QMenu.AddBool("清野Q", "Jungle Q", true); QMenu.AddBool("打断Q", "Interrupt", true); QMenu.AddBool("防突Q", "Anti Gapcoloser", true); var WMenu = Config.AddMenu("W设置", "W Settings"); WMenu.AddBool("自动W", "Auto W", true); var EMenu = Config.AddMenu("E设置", "E Settings"); EMenu.AddBool("标识E", "Ping E end position", true); EMenu.AddBool("防突E", "Anti Gapcoloser", true); var RMenu = Config.AddMenu("R设置", "R Settings"); RMenu.AddBool("抢人头R", "KS R", false); RMenu.AddBool("连招R", "Combo R", true); RMenu.AddBool("R打断", "Interrupt", true); RMenu.AddBool("R防突进", "Anti Gapclose", true); var MMenu = Config.AddMenu("其它设置", "Misc. Settings"); MMenu.AddBool("禁止平A", "Combo without AA", true); MMenu.AddBool("调整走位", "Adjustment Orbwalker Piont for W", true); MMenu.AddSeparator(); MMenu.AddLabel("Anti Gapcoloser List"); foreach (var enemy in HeroManager.Enemies) { MMenu.AddBool("防突名单" + enemy.ChampionName, enemy.CnName(), true); } var DMenu = Config.AddMenu("显示设置", "Draw Settings"); DMenu.AddCircle("Q范围", "Q Range", true, Color.AliceBlue); DMenu.AddCircle("W范围", "W Range", true, Color.AliceBlue); DMenu.AddCircle("E范围", "E Range", true, Color.AliceBlue); DMenu.AddCircle("E小地图", "E Range on Minimap", true, Color.AliceBlue); DMenu.AddCircle("R范围", "R Range", true, Color.AliceBlue); DMenu.AddCircle("蓝量显示", "Show W mana", true, Color.AliceBlue); AutoLevelUp.Initialize(Config, new[] { R, W, Q, E }); CheckVersion.Initialize(Config, "https://raw.githubusercontent.com/VivianGit/LeagueSharp/master/Aurelion%20Sol%20As%20the%20Star%20Forger/Aurelion%20Sol%20As%20the%20Star%20Forger/Properties/AssemblyInfo.cs"); }
private static void LoadMenu() { CNLib.MultiLanguage.AddLanguage(new Dictionary <string, Dictionary <string, string> > { { "English", Languages.EnglishDictionary }, }); Game.PrintChat("Aurelion Sol".ToHtml(32) + " 迎接星辰之力吧,凡人 !".ToHtml("#D15FEE", FontStlye.Bold)); Config = MenuExtensions.CreatMainMenu("Aurelion Sol As the Star Forger", "铸星龙王 - 索尔"); Orbwalker = Config.AddOrbwalker("走砍设置", "走砍设置"); var QMenu = Config.AddMenu("Q设置", "Q设置"); QMenu.AddBool("连招Q", "连招使用Q", true); QMenu.AddBool("消耗Q", "消耗使用Q", true); QMenu.AddBool("清线Q", "清线使用Q", true); QMenu.AddBool("清野Q", "清野使用Q", true); QMenu.AddBool("打断Q", "打断技能", true); QMenu.AddBool("防突Q", "防突进", true); var WMenu = Config.AddMenu("W设置", "W设置"); WMenu.AddBool("自动W", "自动W", true); var EMenu = Config.AddMenu("E设置", "E设置"); //EMenu.AddKeyBind("E加Q","QE到目标地点",'G',KeyBindType.Press); EMenu.AddBool("标识E", "飞行时打标识给队友", true); EMenu.AddBool("防突E", "E可用时防突进", true); var RMenu = Config.AddMenu("R设置", "R设置"); RMenu.AddBool("抢人头R", "抢人头使用R", false); RMenu.AddBool("连招R", "连招使用R", true); RMenu.AddBool("R打断", "打断技能", true); //RMenu.AddSeparator(); RMenu.AddBool("R防突进", "防突进", true); var MMenu = Config.AddMenu("其它设置", "其它设置"); MMenu.AddBool("禁止平A", "连招时不使用平A", true); MMenu.AddBool("调整走位", "调整走位配合被动", true); MMenu.AddSeparator(); MMenu.AddLabel("防突进名单"); foreach (var enemy in HeroManager.Enemies) { MMenu.AddBool("防突名单" + enemy.ChampionName, enemy.CnName(), true); } var DMenu = Config.AddMenu("显示设置", "显示设置"); DMenu.AddCircle("Q范围", "显示Q范围", true, Color.AliceBlue); DMenu.AddCircle("W范围", "显示W范围", true, Color.AliceBlue); DMenu.AddCircle("E范围", "显示E范围", true, Color.AliceBlue); DMenu.AddCircle("E小地图", "小地图显示E范围", true, Color.AliceBlue); DMenu.AddCircle("R范围", "显示R范围", true, Color.AliceBlue); DMenu.AddCircle("蓝量显示", "显示蓝量可以用几秒W", true, Color.AliceBlue); AutoLevelUp.Initialize(Config, new [] { R, W, Q, E }); CheckVersion.Initialize(Config, "https://raw.githubusercontent.com/VivianGit/LeagueSharp/master/Aurelion%20Sol%20As%20the%20Star%20Forger/Aurelion%20Sol%20As%20the%20Star%20Forger/Properties/AssemblyInfo.cs"); }