예제 #1
0
 private void Awake()
 {
     camSwitch = GameObject.FindObjectOfType <CameraStyleSwitcher>();
     autoCam   = GameObject.FindObjectOfType <AutoCamera>();
 }
예제 #2
0
        public InputData(AutoCamera camera)
        {
            m_autoCamera = camera;

            m_lastViewportPoint = DefaultScreenPoint;
        }
예제 #3
0
 public InputData_PC(AutoCamera camera)
     : base(camera)
 {
     m_buttonType = eButtonType.None;
 }
예제 #4
0
 public InputData_Mobile(AutoCamera camera)
     : base(camera)
 {
     ResetFingerDistance();
     m_touchType = eTouchType.None;
 }
 private void Awake()
 {
     tpCam   = this.GetComponent <ThirdPersonCamera>();
     autoCam = this.GetComponent <AutoCamera>();
 }