private void HandleActionTargetAssignment(Transform target, Transform assignTo) { if (assignTo == _transform) { _autoActionController.AssignTarget(target); } }
private void HandleTargetAssignmentResponse(Transform originator, Transform target) { if (originator == _transform) { _autoActionController.AssignTarget(target); } }
private void UpdateThreat(Transform threatSource, float threatValue) { Debug.Log(string.Format("{0} detected THREAT from {1} (value {2})", _transform.name, threatSource.name, threatValue)); if (!_threatValues.ContainsKey(threatSource)) { _threatValues.Add(threatSource, threatValue); } else { _threatValues[threatSource] += threatValue; } Transform greatestThreat = GetGreatestThreat(); if (greatestThreat != _currentTarget) { _currentTarget = greatestThreat; _autoActionController.AssignTarget(greatestThreat); Debug.Log(string.Format("{0} switched target to greatest threat {1}", _transform.name, _currentTarget.name)); } }