/// <summary> /// Returns the realm, specified by the next word or number, if the Realm could be found, else sends a reply. /// </summary> /// <param name="trigger"></param> /// <returns></returns> public static RealmEntry GetRealm(CmdTrigger <AuthServerCmdArgs> trigger) { var arg = trigger.Text.Remainder; uint no; var count = AuthenticationServer.RealmCount; if (count > 0) { if (uint.TryParse(arg, out no)) { if (count < no) { trigger.Reply("Invalid Realm Number - Must be between 1 and {0}", count); } else { return(AuthenticationServer.GetRealmByNumber((int)no)); } } else { return(AuthenticationServer.GetRealmByName(arg)); } } else { trigger.Reply("There are no registered Realms."); } return(null); }
/// <summary> /// Registers a realm server with the authentication server /// </summary> /// <param name="realmName">the name of the server</param> /// <param name="serverType">the type of the server</param> /// <param name="flags">the up/down status of the serer (green/red)</param> /// <param name="serverCategory">the timezone the server is in</param> /// <param name="serverStatus">the status of the server (locked or not)</param> public void RegisterRealmServer(string realmName, string addr, int port, int chrCount, int capacity, RealmServerType serverType, RealmFlags flags, RealmCategory serverCategory, RealmStatus serverStatus, ClientVersion clientVersion) { var context = OperationContext.Current; if (context == null) { return; } var channel = context.Channel; if (channel == null) { return; } var id = GetCurrentId(); var realm = AuthenticationServer.GetRealmById(id); var ep = GetCurrentEndPoint(); // find out whether this server is just re-registering (came back online) var isNew = realm == null; if (isNew) { realm = AuthenticationServer.GetRealmByName(realmName); if (realm == null) { if (!AuthServerConfiguration.RealmIPs.Contains(ep.Address)) { // Ignore unknown realms log.Warn("Unallowed Realm (\"{0}\") tried to register from: {1} (For more info, see the <RealmIPs> entry in your configuration)", realmName, ep.Address, AuthServerConfiguration.Instance.FilePath); var chan = OperationContext.Current.Channel; if (chan != null) { try { chan.Close(); } catch (Exception) {} } return; } realm = new RealmEntry(); } else { lock (AuthenticationServer.Realms) { AuthenticationServer.RemoveRealmByName(realmName); } } } if (string.IsNullOrEmpty(addr)) { // no host given addr = ep.Address; } realm.ChannelId = id; realm.Name = realmName; realm.Address = addr; realm.Port = port; realm.Flags = flags; realm.Status = serverStatus; realm.ServerType = serverType; realm.Category = serverCategory; realm.CharCount = chrCount; realm.CharCapacity = capacity; realm.ClientVersion = clientVersion; realm.Channel = channel; realm.ChannelAddress = ep.Address; realm.ChannelPort = ep.Port; if (isNew) { // register after setting all infos lock (AuthenticationServer.Realms) { AuthenticationServer.AddRealm(realm); } } log.Info(resources.RealmRegistered, realm); //realm.ChannelAddress); }