private void step2() { Auth_GetAutoTokenCommand cmd = new Auth_GetAutoTokenCommand (CommandTest.playerId, CommandTest.secret, delegate(Hashtable data){ Debug.Log ("authToken = " + data ["result"]); CommandTest.authToken = data ["result"] as string; FPS.InfoString = "Login Success"; complete(); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error " + err_code); FPS.InfoString = "Login Failed "+err_code; this.error(); } ); cmd.excute (); }
private void step2() { Auth_GetAutoTokenCommand cmd = new Auth_GetAutoTokenCommand (playerId, secret, delegate(Hashtable data){ Debug.Log ("authToken = " + data ["result"]); authToken = data ["result"] as string; step3(); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error " + err_code); } ); cmd.excute (); }
void OnGUI() { GUILayout.Label (BuildSetting.gameServerUrl); secret = GUILayout.TextField (secret); playerId = GUILayout.TextField (playerId); authToken = GUILayout.TextField (authToken); if (GUILayout.Button ("registerPlayerAndGetAuthToken")) { Auth_RegisterPlayerAndGetAuthTokenCommand cmd = new Auth_RegisterPlayerAndGetAuthTokenCommand (playerId, secret, delegate(Hashtable data){ Debug.Log ("authToken = " + data ["result"]); authToken = data ["result"] as string; }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error " + err_code); } ); cmd.excute (); } if (GUILayout.Button ("GetAutoTokenCommand")) { Auth_GetAutoTokenCommand cmd = new Auth_GetAutoTokenCommand (playerId, secret, delegate(Hashtable data){ Debug.Log ("authToken = " + data ["result"]); authToken = data ["result"] as string; }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error " + err_code); } ); cmd.excute (); } if (GUILayout.Button ("Player_GetCommand")) { Player_GetCommand cmd = new Player_GetCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } // if (GUILayout.Button ("Player_BuyItemCommand")) { // Player_BuyItemCommand cmd = new Player_BuyItemCommand(playerId,authToken,"1111",1, // delegate(Hashtable data){ // result = Utils.dumpHashTable(data); // Debug.Log("complete"); // }, // delegate(string err_code,string err_msg,Hashtable data){ // Debug.Log("error"); // } // ); // cmd.excute(); // } // if (GUILayout.Button ("Player_HeroHireCommand")) { // Player_HeroHireCommand cmd = new Player_HeroHireCommand(playerId,authToken,"STARLORD", // delegate(Hashtable data){ // result = Utils.dumpHashTable(data); // Debug.Log("complete"); // }, // delegate(string err_code,string err_msg,Hashtable data){ // Debug.Log("error"); // } // ); // cmd.excute(); // } // if (GUILayout.Button ("Player_HeroUnhireCommand")) { // Player_HeroUnhireCommand cmd = new Player_HeroUnhireCommand(playerId,authToken,"STARLORD", // delegate(Hashtable data){ // result = Utils.dumpHashTable(data); // Debug.Log("complete"); // }, // delegate(string err_code,string err_msg,Hashtable data){ // Debug.Log("error"); // } // ); // cmd.excute(); // } // if (GUILayout.Button ("Player_HeroSkillEditCommand")) { // Player_HeroSkillEditCommand cmd = new Player_HeroSkillEditCommand(playerId,authToken,"STARLORD",null, // delegate(Hashtable data){ // result = Utils.dumpHashTable(data); // Debug.Log("complete"); // }, // delegate(string err_code,string err_msg,Hashtable data){ // Debug.Log("error"); // } // ); // cmd.excute(); // } if (GUILayout.Button ("Player_PackageUpdateCommand")) { Player_PackageUpdateCommand cmd = new Player_PackageUpdateCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("Player_MapUpdateCommand")) { Player_MapUpdateCommand cmd = new Player_MapUpdateCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("Player_UpdateAllCommand")) { Player_UpdateAllCommand cmd = new Player_UpdateAllCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("Player_LoginCommand")) { Player_LoginCommand cmd = new Player_LoginCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("guid")) { Debug.Log ("GUID: " + SystemInfo.deviceUniqueIdentifier); } // if (GUILayout.Button ("load file")) { // FileCommand cmd = new FileCommand("crossdomain.xml", // delegate(Hashtable data){ // result = Utils.dumpHashTable(data); // Debug.Log("complete"); // }, // delegate(string err_code,string err_msg,Hashtable data){ // Debug.Log("error"); // } // ); // cmd.excute(); // } if (GUILayout.Button ("test.getGameContent")) { Test_GetGameContentCommand cmd = new Test_GetGameContentCommand (playerId, authToken, delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("test.allMeta")) { //path may be "[\"content\"][\"objects\"][\"Gift\"]" , or null, Test_AllMetaCommand cmd = new Test_AllMetaCommand (playerId, authToken, "[\"content\"][\"objects\"]", delegate(Hashtable data){ result = Utils.dumpHashTable (data); Debug.Log ("complete"); }, delegate(string err_code,string err_msg,Hashtable data){ Debug.Log ("error"); } ); cmd.excute (); } if (GUILayout.Button ("on key get")) { RegisterOrGetToken(); } sp = GUILayout.BeginScrollView (sp); result = GUILayout.TextArea (result); GUILayout.EndScrollView (); }