예제 #1
0
    private void Update()
    {
        if (enemy)
        {
            hpText.text = enemy.health.ToString("N2");

            //Update Auras
            for (int i = 0; i < enemy.auraCount; i++)
            {
                AuraIcon icon = auraPanel.GetChild(i).GetComponent <AuraIcon>();

                if (icon.owner == null)
                {
                    icon.SetOwner(enemy);
                }

                icon.UpdateIcon();
            }
        }
    }
예제 #2
0
    public void Update()
    {
        if (!player)
        {
            return;
        }

        // Update each icon
        for (int i = 0; i < auraSlots; i++)
        {
            AuraIcon icon = GetAuraIcon(i);

            if (icon.owner == null)
            {
                icon.SetOwner(player);
            }

            icon.UpdateIcon();
        }
    }