void Start() { av1 = source1.GetComponent <AudioVisual>(); av2 = source2.GetComponent <AudioVisual>(); av3 = source3.GetComponent <AudioVisual>(); textObj.text = "Play"; }
public static async Task CheckNotice(string input) { string[] properties = input.Split(";"); var loginPropert = properties.First(q => q.StartsWith("login="******"=")[1]; //raider é o cidadão q está enviando a raid pra vc if (input.Contains("msg-id=raid;")) { await TasksQueueOutput.QueueAddSpeech(async() => { await AudioVisual.Party("", Parameters.User); await SpeakerCore.Speak("Muito obrigado, " + raider + ". Você é um Deus...", Parameters.User); }); } }
void Start() { for (int i = 0; i < 512; i++) { GameObject instanceSampleCube = (GameObject)Instantiate(sampleCubePrefab); instanceSampleCube.transform.position = this.transform.position; instanceSampleCube.transform.parent = this.transform; instanceSampleCube.name = "SampleCube" + i; this.transform.localPosition = new Vector3((float)-0.70312 * i, 0, 0); this.transform.eulerAngles = new Vector3(0, -(float)0.05 * i, 0); //(float)-0.70312 * i instanceSampleCube.transform.position = Vector3.forward * 100; sampleCube[i] = instanceSampleCube; } this.transform.position = new Vector3(-100, 0, 400); AVobj = source.GetComponent <AudioVisual>(); }
private static async Task ChannelPoints(IDictionary <string, object> message) { var data = message["data"]; var redemption = ((Newtonsoft.Json.Linq.JObject)data)["redemption"]; var reward = ((Newtonsoft.Json.Linq.JObject)redemption)["reward"]; var title = ((Newtonsoft.Json.Linq.JObject)reward).GetValue("title").ToString(); if (title.ToLower().Contains("xandão")) { await TasksQueueOutput.QueueAddSpeech(async() => await TasksQueueOutput.QueueAddSpeech(async() => await AudioVisual.Xandao("", Parameters.User))); } }