예제 #1
0
    void UpdateWaveform()
    {
        AudioSource source      = GetComponent <AudioSource>();
        Texture2D   texWaveform = AudioUtils.ComputeWaveForm(source.clip, 512, 256);
        Renderer    renderer    = gameObject.GetComponent <Renderer>();

        if (renderer != null)
        {
            renderer.material.mainTexture = texWaveform;
        }
    }