void PlaySound(char Letter) { Letter = char.ToLower(Letter); for (int i = 0; i < Alphabet.Length; i++) { if (Letter == Alphabet[i]) { CurrentSource.Sound = CurrentVoice.Letters[i]; CurrentSource.SetPitch(CurrentVoice.Pitch); CurrentSource.Play(); } } }
void WheelSkidSound() { float newVolume = 0; float newPitch = 0; if (sidewaysSlip > 0.3f) { newVolume += sidewaysSlip; newPitch += sidewaysSlip; } if (forwardSlip > 0.4f) { newVolume += forwardSlip; newPitch += forwardSlip; } audioController.SetVolume(newVolume / 2); audioController.SetPitch(newPitch / 2); }
void Update() { RefreshLoopingAudioLevels(); float SpeedAlpha = r.velocity.magnitude / VehicleMaxSpeed; if (SpeedAlpha > 1f) { SpeedAlpha = 1f; } ASC_Engine.SetPitch(Mathf.Lerp(PitchLow, PitchHigh, SpeedAlpha)); ASC_Engine.SetVolume(1f); ASC_Road.SetVolume(Mathf.Lerp(0f, 0.25f, SpeedAlpha)); ASC_Wind.SetPitch(SpeedAlpha); ASC_Wind.SetVolume(SpeedAlpha); }
void Update() { RefreshLoopingAudioLevels(); if (!M.Paused) { if (!Frozen) { CameraControls(); if (!M.C.Active) { ZoomControls(); if (!RadioSwapping && CurrentStation != 0) { if (Input.mouseScrollDelta.y > 0f) { ChangeStation(true); } if (Input.mouseScrollDelta.y < 0f) { ChangeStation(false); } } } } if (Input.GetKeyDown("q") && !M.C.Active) { ASC_Misc.Sound = BrightsSound; ASC_Misc.SetVolume(1f); ASC_Misc.Play(); Brights = !Brights; } if (Brights) { Headlight.intensity = BrightLight; Headlight.range = BrightRange; BrightEffect(); } else { Headlight.intensity = LowLight; Headlight.range = LowRange; } float ShakeAmount = Offroading ? 0.025f * (r.velocity.magnitude / MaxSpeed) : 0.005f * (r.velocity.magnitude / MaxSpeed); Vector3 ShakeVec = new Vector3(Random.Range(-ShakeAmount, ShakeAmount), Random.Range(-ShakeAmount, ShakeAmount), Random.Range(-ShakeAmount, ShakeAmount)); ToPitch.transform.localPosition = ShakeVec; SpeedDial.Value = r.velocity.magnitude; float SpeedAlpha = r.velocity.magnitude / MaxSpeed; if (SpeedAlpha > 1f) { SpeedAlpha = 1f; } ASC_Road.SetVolume(Offroading ? Mathf.Lerp(0f, 1f, SpeedAlpha) : Mathf.Lerp(0f, 0.25f, SpeedAlpha)); ASC_OffRoad.SetVolume(Offroading ? Mathf.Lerp(0f, 1f, SpeedAlpha) : Mathf.Lerp(0f, 0.5f, SpeedAlpha)); //ASC_Engine.SetVolume(Mathf.Lerp(0.5f, 1f, SpeedAlpha)); ASC_Engine.SetPitch(Mathf.Lerp(PitchLow, PitchHigh, SpeedAlpha)); SpeedAlpha -= 0.4f; if (SpeedAlpha < 0f) { SpeedAlpha = 0f; } ASC_Wind.SetPitch(SpeedAlpha); if (!ASC_Radio.AS.isPlaying && CurrentStation != 0 && !RadioSwapping) { PlaySong(); } SkidSounds(); } }
IEnumerator RandomCalls() { while (true) { yield return(new WaitForSeconds(Random.Range(PhoneCallRandomness.x, PhoneCallRandomness.y))); int RandomCaller = Random.Range(0, SpamCallers.Count); TextBox TB = null; while (!TB) { yield return(new WaitForSeconds(0.5f)); TB = GameObject.FindWithTag("TextBox").GetComponent <TextBox>(); } if (!GetComponent <DashObject>().PickedUp&& !GetComponent <DashObject>().Locked&& !InCall && !TB.isActive) { if (GameObject.FindWithTag("Manager").GetComponent <Manager>().TimeIndex != 0 && GameObject.FindWithTag("Manager").GetComponent <Manager>().TimeIndex < 600) { ASC.Sound = PhoneCallSound; ASC.SetVolume(1f); ASC.AS.loop = true; ASC.Play(); PhoneNumber = ""; PhoneScreen.text = "Incoming : " + SpamCallers[RandomCaller].CallerID; DashObject DO = GetComponent <DashObject>(); int Frames = 0; bool Answered = false; while (Frames < (7 * 60)) { yield return(null); Frames++; if (DO.PickedUp) { Answered = true; Frames = 1000; } } if (Answered) { PhoneScreen.text = SpamCallers[RandomCaller].CallerID; InCall = true; ASC.AS.loop = false; ASC.Stop(); TB.CurrentVoice = SpamCallers[RandomCaller].CallerVoice; TB.CurrentSource = ASC; ASC.SetVolume(1f); int Index = 0; bool HungUp = false; while (Index < SpamCallers[RandomCaller].Lines.Count && HungUp == false) { TB.DisplayText(SpamCallers[RandomCaller].Lines[Index]); while (TB.isPrinting && HungUp == false) { yield return(null); if (!DO.PickedUp) { HungUp = true; } } /* * Frames = 0; * while(!HungUp && Frames < 30) * { * yield return null; * Frames++; * if(!DO.PickedUp) * { * HungUp = true; * } * }*/ Index++; } TB.Toggle(); ASC.SetPitch(1f); if (!HungUp) { GetComponent <DashObject>().RemoveFromHands(); } Clear(); InCall = false; } ASC.AS.loop = false; ASC.Stop(); PhoneScreen.text = ""; } } } }