public static AudioResampler create(uint numChannels, float inputSampleRate, float outputSampleRate, AudioResampler.Quality quality) { global::System.IntPtr cPtr = Audio360CSharpPINVOKE.AudioResampler_create(numChannels, inputSampleRate, outputSampleRate, (int)quality); AudioResampler ret = (cPtr == global::System.IntPtr.Zero) ? null : new AudioResampler(cPtr, true); return(ret); }
public virtual AudioResampler.Quality getQuality() { AudioResampler.Quality ret = (AudioResampler.Quality)Audio360CSharpPINVOKE.AudioResampler_getQuality(swigCPtr); return(ret); }