protected override IEnumerator LoadInternal() { if (m_sound.get_isValid()) { if (AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(m_sound), out string bankName)) { AudioBankLoadRequest bankLoadRequest = AudioManager.LoadBankAsync(bankName); while (!bankLoadRequest.isDone) { yield return(null); } if (AssetManagerError.op_Implicit(bankLoadRequest.error) == 0) { m_loadedAudioBank = true; } else { Log.Warning("Could not load bank named '" + bankName + "' for sound of visual character effect named '" + this.get_name() + "'.", 52, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Data\\Animations\\VisualSpellEffect.cs"); } } else { Log.Warning("Could not get default bank name for sound of visual effect named '" + this.get_name() + "'.", 57, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Data\\Animations\\VisualSpellEffect.cs"); } } m_initializationState = InitializationState.Loaded; }
public override void OnBehaviourPlay(Playable playable, FrameData info) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) if (null == m_fightMap) { return; } AudioReferenceWithParameters sound = m_parameters.sound; if (sound.get_isValid()) { AbstractFightMap fightMap = m_fightMap; Vector2Int origin = m_origin; int x = origin.get_x(); origin = m_origin; if (AudioManager.TryCreateInstance(transform: (!fightMap.TryGetCellObject(x, origin.get_y(), out CellObject cellObject)) ? null : cellObject.get_transform(), audioReference: sound, eventInstance: out m_eventInstance)) { m_eventInstance.setParameterValue("Strength", m_strength); m_eventInstance.start(); } else { Log.Warning("Failed to create event instance for cell object animation parameters named '" + m_parameters.get_name() + "'.", 109, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Animations\\CellObjectAnimationPlayableBehaviour.cs"); } }
protected IEnumerator Load(params AudioReferenceWithParameters[] audioReferences) { int num = audioReferences.Length; int bankCount = 0; if (num == 0) { m_initializationState = InitializationState.Loaded; yield break; } string[] array = new string[num]; for (int i = 0; i < num; i++) { AudioReferenceWithParameters val = audioReferences[i]; if (!val.get_isValid() || !AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(val), out string bankName)) { continue; } int num2 = 0; while (true) { if (num2 < bankCount) { if (bankName.Equals(array[num2])) { break; } num2++; continue; } array[bankCount] = bankName; int num3 = bankCount + 1; bankCount = num3; break; } } if (bankCount == 0) { m_initializationState = InitializationState.Error; yield break; } AudioBankLoadRequest[] bankLoadRequests = new AudioBankLoadRequest[bankCount]; for (int j = 0; j < bankCount; j++) { bankLoadRequests[j] = AudioManager.LoadBankAsync(array[j]); } m_bankLoadRequests = bankLoadRequests; m_initializationState = InitializationState.Loading; yield return(EnumeratorUtility.ParallelRecursiveImmediateSafeExecution((IEnumerator[])bankLoadRequests)); for (int k = 0; k < bankCount; k++) { if (AssetManagerError.op_Implicit(bankLoadRequests[k].error) == 0) { m_initializationState = InitializationState.Loaded; yield break; } } m_initializationState = InitializationState.Error; }
protected override void UnloadInternal() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) AudioReferenceWithParameters sound = m_mainEffect.sound; if (sound.get_isValid() && m_loadedMainEffectAudioBank && AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(sound), out string bankName)) { AudioManager.UnloadBank(bankName); m_loadedMainEffectAudioBank = false; } AudioReferenceWithParameters sound2 = m_stopEffect.sound; if (sound2.get_isValid() && m_loadedStopEffectAudioBank && AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(sound2), out string bankName2)) { AudioManager.UnloadBank(bankName2); m_loadedStopEffectAudioBank = false; } m_initializationState = InitializationState.None; }
public VisualEffect InstantiateMainEffect([NotNull] Transform parent, [CanBeNull] ITimelineContextProvider contextProvider) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) EffectData mainEffect = m_mainEffect; VisualEffect visualEffect = mainEffect.visualEffect; if (null == visualEffect) { Log.Warning("Tried to instantiate attachable effect named '" + this.get_name() + "' without a visual effect setup.", 163, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Data\\Animations\\AttachableEffect.cs"); return(null); } Vector3 position = parent.get_position() + mainEffect.positionOffset; Quaternion rotation = Quaternion.get_identity(); CameraHandler current = CameraHandler.current; if (null != current) { rotation = current.mapRotation.GetInverseRotation(); } AudioReferenceWithParameters sound = mainEffect.sound; if (sound.get_isValid()) { AudioManager.PlayOneShot(sound, parent); } VisualEffect visualEffect2 = VisualEffectFactory.Instantiate(visualEffect, position, rotation, Vector3.get_one(), parent); visualEffect2.destructionOverride = OnMainEffectInstanceDestructionRequest; return(visualEffect2); }
public VisualEffect InstantiateStopEffect([NotNull] Transform parent, [CanBeNull] ITimelineContextProvider contextProvider) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) EffectData stopEffect = m_stopEffect; VisualEffect visualEffect = stopEffect.visualEffect; if (null == visualEffect) { return(null); } Vector3 position = parent.get_position() + stopEffect.positionOffset; Quaternion rotation = Quaternion.get_identity(); CameraHandler current = CameraHandler.current; if (null != current) { rotation = current.mapRotation.GetInverseRotation(); } AudioReferenceWithParameters sound = stopEffect.sound; if (sound.get_isValid()) { AudioManager.PlayOneShot(sound, parent); } VisualEffect visualEffect2 = VisualEffectFactory.Instantiate(visualEffect, position, rotation, Vector3.get_one(), parent); visualEffect2.destructionOverride = OnStopEffectInstanceDestructionRequest; return(visualEffect2); }
public IEnumerator LoadResources() { if (null == m_parameters) { yield break; } AudioReferenceWithParameters sound = m_parameters.sound; if (!sound.get_isValid()) { yield break; } while (!AudioManager.isReady) { if (AssetManagerError.op_Implicit(AudioManager.error) != 0) { yield break; } yield return(null); } if (AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(sound), out string bankName)) { AudioBankLoadRequest bankLoadRequest = AudioManager.LoadBankAsync(bankName); while (!bankLoadRequest.isDone) { yield return(null); } if (AssetManagerError.op_Implicit(bankLoadRequest.error) != 0) { Log.Error($"Failed to load bank named '{bankName}': {bankLoadRequest.error}", 80, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Animations\\CellObjectAnimationPlayableAsset.cs"); } else { m_loadedResources = true; } } else { Log.Warning("Could not find a bank to load sound for cell object animation parameters named '" + m_parameters.get_name() + "'.", 88, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Animations\\CellObjectAnimationPlayableAsset.cs"); } }
protected IEnumerator Load(AudioReferenceWithParameters audioReference) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(audioReference), out string bankName)) { m_initializationState = InitializationState.Error; yield break; } AudioBankLoadRequest bankLoadRequest = AudioManager.LoadBankAsync(bankName); m_bankLoadRequests = new AudioBankLoadRequest[1] { bankLoadRequest }; m_initializationState = InitializationState.Loading; while (!bankLoadRequest.isDone) { yield return(null); } m_initializationState = ((AssetManagerError.op_Implicit(bankLoadRequest.error) == 0) ? InitializationState.Loaded : InitializationState.Error); }
protected override void UnloadInternal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) AudioReferenceWithParameters spawnSound = m_spawnSound; if (spawnSound.get_isValid() && m_loadedSpawnEffectAudioBank && AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(spawnSound), out string bankName)) { AudioManager.UnloadBank(bankName); m_loadedSpawnEffectAudioBank = false; } if (m_spellEffectOverrides != null) { foreach (SpellEffect value in ((Dictionary <SpellEffectKey, SpellEffect>)m_spellEffectOverrides).Values) { value.Unload(); } } m_initializationState = InitializationState.None; }
protected override void UnloadInternal() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (m_sound.get_isValid() && m_loadedAudioBank && AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(m_sound), out string bankName)) { AudioManager.UnloadBank(bankName); m_loadedAudioBank = false; } m_initializationState = InitializationState.None; }
internal AudioWorldMusicRequest(AudioReferenceWithParameters music, AudioReferenceWithParameters ambiance, [CanBeNull] AudioContext context, bool playAutomatically) : this() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) this.music = music; this.ambiance = ambiance; this.context = context; m_pendingState = (playAutomatically ? PendingStateChange.Play : PendingStateChange.None); Guid eventGuid = music.get_eventGuid(); Guid eventGuid2 = ambiance.get_eventGuid(); if (!AssetManager.get_isReady()) { Log.Error("Tried to load a world music but the AudioManager isn't ready.", 85, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Audio\\AudioWorldMusicRequest.cs"); Fail(AssetManagerError.op_Implicit(60)); return; } string bankName; if (eventGuid != Guid.Empty) { if (!AudioManager.TryGetDefaultBankName(eventGuid, out bankName)) { Log.Warning($"Could not get default bank name for requested world music with guid {eventGuid}.", 95, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Audio\\AudioWorldMusicRequest.cs"); Fail(AssetManagerError.op_Implicit(10)); return; } } else { bankName = string.Empty; } string bankName2; if (eventGuid2 != Guid.Empty) { if (!AudioManager.TryGetDefaultBankName(eventGuid2, out bankName2)) { Log.Warning($"Could not get default bank name for requested world ambiance with guid {eventGuid}.", 110, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Audio\\AudioWorldMusicRequest.cs"); Fail(AssetManagerError.op_Implicit(10)); return; } } else { bankName2 = string.Empty; } if (bankName.Length > 0) { m_musicBankLoadRequest = AudioManager.LoadBankAsync(bankName); } if (bankName2.Length > 0 && !bankName.Equals(bankName2)) { m_ambianceBankLoadRequest = AudioManager.LoadBankAsync(bankName2); } state = State.Loading; s_instances.Add(this); UpdateInternal(); }
private void UpdateInternal() { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Invalid comparison between Unknown and I4 //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Invalid comparison between Unknown and I4 //IL_0232: Unknown result type (might be due to invalid IL or missing references) switch (state) { case State.None: case State.Loaded: case State.Playing: case State.Stopped: case State.Error: break; case State.Loading: { if ((m_musicBankLoadRequest != null && !m_musicBankLoadRequest.isDone) || (m_ambianceBankLoadRequest != null && !m_ambianceBankLoadRequest.isDone)) { break; } if (m_musicBankLoadRequest != null && AssetManagerError.op_Implicit(m_musicBankLoadRequest.error) != 0) { Log.Warning("Could not load audio bank named '" + m_musicBankLoadRequest.bankName + "' for requested world music.", 149, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Audio\\AudioWorldMusicRequest.cs"); Fail(m_musicBankLoadRequest.error); break; } if (m_ambianceBankLoadRequest != null && AssetManagerError.op_Implicit(m_ambianceBankLoadRequest.error) != 0) { Log.Warning("Could not load audio bank named '" + m_ambianceBankLoadRequest.bankName + "' for requested world ambiance.", 156, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Audio\\AudioWorldMusicRequest.cs"); Fail(m_ambianceBankLoadRequest.error); break; } AudioReferenceWithParameters val3 = music; if (val3.get_isValid() && AudioManager.TryCreateInstance(music, out EventInstance eventInstance)) { if (context != null) { context.AddEventInstance(eventInstance); } val3 = music; val3.ApplyParameters(eventInstance); this.musicEventInstance = eventInstance; } val3 = ambiance; if (val3.get_isValid() && AudioManager.TryCreateInstance(ambiance, out EventInstance eventInstance2)) { if (context != null) { context.AddEventInstance(eventInstance2); } val3 = ambiance; val3.ApplyParameters(eventInstance2); this.ambianceEventInstance = eventInstance2; } state = State.Loaded; switch (m_pendingState) { case PendingStateChange.None: break; case PendingStateChange.Play: StartInternal(); break; case PendingStateChange.Stop: UnloadInternal(); break; default: throw new ArgumentOutOfRangeException(); } break; } case State.Stopping: { EventInstance musicEventInstance = this.musicEventInstance; EventInstance ambianceEventInstance = this.ambianceEventInstance; bool flag = false; if (musicEventInstance.isValid()) { PLAYBACK_STATE val = default(PLAYBACK_STATE); if ((int)musicEventInstance.getPlaybackState(ref val) == 0 && (int)val != 2) { flag = true; } else { musicEventInstance.release(); musicEventInstance.clearHandle(); } } if (ambianceEventInstance.isValid()) { PLAYBACK_STATE val2 = default(PLAYBACK_STATE); if ((int)ambianceEventInstance.getPlaybackState(ref val2) == 0 && (int)val2 != 2) { flag = true; } else { ambianceEventInstance.release(); ambianceEventInstance.clearHandle(); } } if (!flag) { UnloadInternal(); state = State.Stopped; } break; } default: throw new ArgumentOutOfRangeException(); } }
public void UnloadResources() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (m_loadedResources && AudioManager.isReady && AudioManager.TryGetDefaultBankName(AudioReferenceWithParameters.op_Implicit(m_parameters.sound), out string bankName)) { AudioManager.UnloadBank(bankName); } }