public void StartBoundingBox() { var voiceManager = GameObject.FindGameObjectWithTag("VoiceManager"); VoiceRecorder voiceRecorder = voiceManager.GetComponent <VoiceRecorder>(); AudioRecognizer audioRecognizer = voiceManager.GetComponent <AudioRecognizer>(); var eventTrigger = this.gameObject.AddComponent <ObservableEventTrigger>(); eventTrigger.OnPointerEnterAsObservable().Subscribe(_ => { Image img = this.GetComponent <Image>(); Color c = img.color; c.a = 0.5f; img.color = c; }); eventTrigger.OnPointerExitAsObservable().Subscribe(_ => { Image img = this.GetComponent <Image>(); Color c = img.color; c.a = 0.1f; img.color = c; }); eventTrigger.OnPointerDownAsObservable().Subscribe(_ => { voiceRecorder.StartRecord(); }); eventTrigger.OnPointerUpAsObservable().Subscribe(_ => { var rec_data = voiceRecorder.FinishRecord(); audioRecognizer.SpeechToText(rec_data); audioRecognizer.transcriptSubject.Subscribe(txt => { AddData(txt); }); }); }
// Use this for initialization void Start() { VoiceRecorder voiceRecorder = voiceManager.GetComponent <VoiceRecorder>(); AudioRecognizer audioRecognizer = voiceManager.GetComponent <AudioRecognizer>(); recordButton.OnClickAsObservable().Subscribe(_ => { if (!isRecording) { voiceRecorder.StartRecord(); materialButton.iconVectorImageData = stopIcon; } else { materialButton.iconVectorImageData = startIcon; var rec_data = voiceRecorder.FinishRecord(); audioRecognizer.SpeechToText(rec_data); audioRecognizer.transcriptSubject.Subscribe(txt => { inputField.text = txt; }); } isRecording = !isRecording; }); addButton.OnClickAsObservable().Subscribe(_ => { if (inputField.text != "") { commentController.AddComment(inputField.text); inputField.text = ""; } }); }
/// <summary> /// Constructor /// </summary> /// <param name="outputTextBlock">TextBlock control to write Detailed info into.</param> /// <param name="settings">Starting settings for the application.</param> /// <param name="UIDispatcher">CoreDispatcher used for dispatching replay of captured audio.</param> public MainPageViewModel(Settings settings, SettingsViewModel settingsViewModel, CoreDispatcher UIDispatcher) { Settings = settings; this.UIDispatcher = UIDispatcher; this.settingsViewModel = settingsViewModel; recognizer = new AudioRecognizer(); // Audio Provider on WASM is handled in javascript #if NETFX_CORE || __ANDROID__ audioRecorder = new AudioDataProvider(); #endif }