void player_IsPlayingChanged(IAudioPlayer sender, AudioPlayerIsPlayingStatusEventArgs args) { var e = PlayerIsPlayingChanged; if (e != null) { e(sender, args); } }
protected override void ShowPlayerStatus(IAudioPlayer player, AudioPlayerIsPlayingStatusEventArgs args) { var status = player.GetPlayingStatusString(args.IsPlaying, StatusTextMaxlen); ShowPlayerStatus(player, status); if (CurrentScreen == player.Menu) { args.IsShownOnIKE = true; } }
protected override void ShowPlayerStatus(IAudioPlayer player, AudioPlayerIsPlayingStatusEventArgs args) { string s = args.IsPlaying ? Localization.Current.Playing : Localization.Current.Paused; ShowPlayerStatus(player, s); }
protected abstract void ShowPlayerStatus(IAudioPlayer player, AudioPlayerIsPlayingStatusEventArgs args);