public void SetMenuAmbienceVolume(float volume) { var audioClip = DefaultAudioClip(ref _songPreviewPlayer); _songPreviewPlayer.CrossfadeTo(audioClip, AudioHelpers.NormalizedVolumeToDB(volume), Mathf.Max(Random.Range(0f, audioClip.length - 0.1f), 0f), -1f, true, null); }