public OpenALAudioLayer(string name, OpenALAudioAdapter parent) : base(name) { if (_openALFormatId == 0) { _openALFormatId = _openALAudioFormat.BitsPerSample switch { 32 => Al.FORMAT_STEREO32F, 16 => _openALAudioFormat.Channels == 2 ? Al.FORMAT_STEREO16 : Al.FORMAT_MONO16, 8 => _openALAudioFormat.Channels == 2 ? Al.FORMAT_STEREO8 : Al.FORMAT_MONO8, _ => _openALFormatId } } ; if (_frameRequestSize == 0) { _frameRequestSize = _openALAudioFormat.GetFrameCount(BackendBufferExpectedAhead / 1000f); _frameRequestSize /= BUFFER_COUNT; } _parent = parent; Al.GenSource(out _source); _buffers = new uint[BUFFER_COUNT]; _bufferBusy = new bool[BUFFER_COUNT]; for (var i = 0; i < _buffers.Length; i++) { Al.GenBuffer(out _buffers[i]); } _uploadBuffer = new byte[_frameRequestSize * _openALAudioFormat.FrameSize]; }