public void Init() { var provider = new SampleAudioDramaProvider(); _audioDramas = provider.Get().ToList(); _searcher = new AudioDramaSearcher(); }
public async Task Start() { var builder = new AudioDramaBuilder(); var saver = new OnUserDataChangedInCacheSaver(_userDataCache); var source = new AudioDramaSource( _dtoCache, _userDataCache, builder, saver, _userNotifier); var audioDramaPresenter = new AudioDramaPresenter(_audioDramaView, _uriInvoker); var filterFactory = new AudioDramaFilterFactory(); var sorterFactory = new AudioDramaSorterFactory(); var searcher = new AudioDramaSearcher(); var explorer = new AudioDramaExplorer(source, searcher, filterFactory, sorterFactory); var picker = new RandomAudioDramaPicker(); var importExport = new UserDataImportExport(_userDataCache, _clipboardService, _yesNoDialog, _userNotifier, _okDialog); var audioDramaListPresenter = new AudioDramaListPresenter( _audioDramaListView, explorer, _uriInvoker, importExport, source ); var navigator = new Navigator( _rootView, audioDramaPresenter, audioDramaListPresenter, explorer, picker, source, _shutdown, _updatingView); navigator.ShowUpdateView(); try { await source.Update(); } catch (Exception) { // needed due to using async void. Otherwise // all exception will bubble up until here and crash the app. _userNotifier.Notify("Aktualisierung aus unbekannten Grund fehlgeschlagen."); } navigator.ShowStartView(); }
public void Init() { var provider = new SampleAudioDramaProvider(); _audioDramas = provider.Get().ToList(); var source = new Mock <ISource <IEnumerable <AudioDrama> > >(); source.Setup(x => x.Get()).Returns(_audioDramas); var searcher = new AudioDramaSearcher(); var sorterFactory = new AudioDramaSorterFactory(); var filterFactory = new AudioDramaFilterFactory(); _explorer = new AudioDramaExplorer(source.Object, searcher, filterFactory, sorterFactory); }