private void Start() { m_scribbler = GetComponent <Scribbler>(); m_bossAI = GetComponent <BossAI>(); m_bossAudio = GetComponent <AudioCharacterBoss>(); m_enemyAudio = GetComponent <AudioCharacterEnemy>(); }
void Start() { m_audio = GetComponent <AudioCharacterBoss>(); m_triggerableAI = GetComponent <TriggerableAI>(); m_health = GetComponent <AIDamage>(); m_movement = GetComponent <AIMovementHelper>(); m_shooting = GetComponent <ShootingHelper>(); m_visuals = GetComponent <BossVisuals>(); m_player = GameMaster.GetPlayer(); m_camera = GameMaster.GetPlayerCamera(); }