예제 #1
0
 public override void InitPool(Transform parent)
 {
     if (m_inactiveAttractedClones == null)
     {
         //First time initialize to number of twitter feeds...
         m_inactiveAttractedClones = new List <AttractedCube>();
         for (int i = 0, count = TwitterManager.Instance.NumImgTweets;
              i < count; ++i)
         {
             AttractedCube cube = (AttractedCube)Instantiate(this, parent);
             cube.Recycle();
         }
     }
 }
예제 #2
0
    public override FlyingCube Clone(Transform parent, Vector3 pos, Vector3 vel)
    {
        AttractedCube cube = null;

        //Before we clone, let's see if we can recycle a clone...
        if (m_inactiveAttractedClones.Count > 0)
        {
            cube = m_inactiveAttractedClones[0];
            m_inactiveAttractedClones.Remove(cube);

            Transform cubeTrans = cube.transform;
            cubeTrans.SetParent(parent);
            cubeTrans.position = pos;
            cube.gameObject.SetActive(true);
        }
        else
        {
            cube = (AttractedCube)Instantiate(this,
                                              pos, Quaternion.identity, parent);
        }

        cube.Velocity = vel;
        return(cube);
    }