void ReleaseDesignerOutlets()
        {
            if (AttachmentContainer != null)
            {
                AttachmentContainer.Dispose();
                AttachmentContainer = null;
            }

            if (AttachmentImage != null)
            {
                AttachmentImage.Dispose();
                AttachmentImage = null;
            }

            if (BottomConstraint != null)
            {
                BottomConstraint.Dispose();
                BottomConstraint = null;
            }

            if (DeleteButton != null)
            {
                DeleteButton.Dispose();
                DeleteButton = null;
            }

            if (EditContainer != null)
            {
                EditContainer.Dispose();
                EditContainer = null;
            }

            if (EditingBodyLabel != null)
            {
                EditingBodyLabel.Dispose();
                EditingBodyLabel = null;
            }

            if (EditingCloseButton != null)
            {
                EditingCloseButton.Dispose();
                EditingCloseButton = null;
            }

            if (EditingTitleLabel != null)
            {
                EditingTitleLabel.Dispose();
                EditingTitleLabel = null;
            }

            if (ImageLoader != null)
            {
                ImageLoader.Dispose();
                ImageLoader = null;
            }

            if (OpenCameraButton != null)
            {
                OpenCameraButton.Dispose();
                OpenCameraButton = null;
            }

            if (OpenGalleryButton != null)
            {
                OpenGalleryButton.Dispose();
                OpenGalleryButton = null;
            }

            if (PlaceholderLabel != null)
            {
                PlaceholderLabel.Dispose();
                PlaceholderLabel = null;
            }

            if (SendButton != null)
            {
                SendButton.Dispose();
                SendButton = null;
            }

            if (TextMaxHeightConstraint != null)
            {
                TextMaxHeightConstraint.Dispose();
                TextMaxHeightConstraint = null;
            }

            if (TextView != null)
            {
                TextView.Dispose();
                TextView = null;
            }
        }