/// <summary> /// Gets the game. /// </summary> /// <returns></returns> public string GetGame() { var ats = new AtsRegWork(true); return(ats.Read(RegKeys.CURRENT_GAME)); }
/// <summary> /// Sets the game. /// </summary> /// <param name="game">The game.</param> public void SetGame(string game) { var ats = new AtsRegWork(true); ats.Write(RegKeys.CURRENT_GAME, game); }