예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     rb        = GetComponent <Rigidbody2D>();
     animator  = GetComponent <Animator>();
     timer     = 0;
     atributos = GetComponent <AtributosEnemigos>();
 }
예제 #2
0
파일: Lanzador.cs 프로젝트: jarldn/SandLake
 void Start()
 {
     player              = GameObject.FindGameObjectWithTag("Player").transform;
     animator            = GetComponent <Animator>();
     tiempoEntreDisparos = startTiempoEntreDisparos;
     atributosEnemigos   = GetComponent <AtributosEnemigos>();
 }