public override void Draw(SpriteBatch spriteBatch, BaseSprite viewport) { m_displayBackSprite.Draw(spriteBatch, viewport); m_displayFrontSprite.Draw(spriteBatch, viewport); m_spinnerSprite.Draw(spriteBatch, viewport); m_globeSprite.Draw(spriteBatch, viewport); }
public override void Draw(SpriteBatch spriteBatch, BaseSprite viewport) { base.Draw(spriteBatch, viewport); m_index.Draw(spriteBatch, viewport); m_desc.Draw(spriteBatch, viewport); m_difficultBack.Draw(spriteBatch, viewport); }
public override void Draw(SpriteBatch spriteBatch, BaseSprite viewport) { m_routerSprite.Draw(spriteBatch, viewport); m_globeSprite.Draw(spriteBatch, viewport); }