예제 #1
0
 /// <devdoc>
 ///    <para>
 ///       Causes an abort of any aborted requests waiting in the ConnectionGroup
 ///    </para>
 /// </devdoc>
 private bool Abort(HttpWebRequest request, WebException webException)
 {
     lock (m_ConnectionList)
     {
         AsyncWaitHandle.Set();
     }
     return(true);
 }
예제 #2
0
 /// <devdoc>
 ///    <para>
 ///       Called when a connection is idle and ready to process new requests
 ///    </para>
 /// </devdoc>
 internal void ConnectionGoneIdle()
 {
     if (m_AuthenticationGroup)
     {
         lock (m_ConnectionList) {
             AsyncWaitHandle.Set();
         }
     }
 }
예제 #3
0
 /// <devdoc>
 ///    <para>
 ///       Called when a connection is idle and ready to process new requests
 ///    </para>
 /// </devdoc>
 internal void ConnectionGoneIdle()
 {
     if (m_AuthenticationGroup)
     {
         lock (m_ConnectionList) {
             GlobalLog.Print("ConnectionGroup::ConnectionGoneIdle() setting the event");
             AsyncWaitHandle.Set();
         }
     }
 }
예제 #4
0
        protected internal void Complete(Exception ex)
        {
            // Ensure we only complete once - Needed because in encryption there could be
            // both a pending send and pending receive so if there is an error, both will
            // attempt to complete the encryption handshake meaning this is called twice.
            if (IsCompleted)
            {
                return;
            }

            SavedException         = ex;
            CompletedSynchronously = false;
            IsCompleted            = true;
            AsyncWaitHandle.Set();

            Callback?.Invoke(this);
        }
예제 #5
0
        /// <devdoc>
        ///    <para>
        ///       Used by the ServicePoint to find a free or new Connection
        ///       for use in making Requests, this is done with the cavet,
        ///       that once a Connection is "locked" it can only be used
        ///       by a specific request.
        ///
        ///     NOTE: For Whidbey: try to integrate this code into FindConnection()
        ///    </para>
        /// </devdoc>
        private Connection FindConnectionAuthenticationGroup(HttpWebRequest request, string connName)
        {
            Connection leastBusyConnection = null;

            GlobalLog.Print("ConnectionGroup::FindConnectionAuthenticationGroup [" + connName + "] for request#" + request.GetHashCode() + ", m_ConnectionList.Count:" + m_ConnectionList.Count.ToString());

            //
            // First try and find a free Connection (i.e. one not busy with Authentication handshake)
            //   or try to find a Request that has already locked a specific Connection,
            //   if a matching Connection is found, then we're done
            //
            lock (m_ConnectionList) {
                Connection matchingConnection;
                matchingConnection = FindMatchingConnection(request, connName, out leastBusyConnection);
                if (matchingConnection != null)
                {
                    matchingConnection.MarkAsReserved();
                    return(matchingConnection);
                }
                if (AuthenticationRequestQueue.Count == 0)
                {
                    if (leastBusyConnection != null)
                    {
                        if (request.LockConnection)
                        {
                            m_NtlmNegGroup = true;
                            m_IISVersion   = leastBusyConnection.IISVersion;
                        }
                        if (request.LockConnection || (m_NtlmNegGroup && !request.Pipelined && request.UnsafeOrProxyAuthenticatedConnectionSharing && m_IISVersion >= 6))
                        {
                            GlobalLog.Print("Assigning New Locked Request#" + request.GetHashCode().ToString());
                            leastBusyConnection.LockedRequest = request;
                        }
                        leastBusyConnection.MarkAsReserved();
                        return(leastBusyConnection);
                    }
                }
                else if (leastBusyConnection != null)
                {
                    AsyncWaitHandle.Set();
                }
                AuthenticationRequestQueue.Enqueue(request);
            }

            //
            // If all the Connections are busy, then we queue ourselves and need to wait.   As soon as
            //   one of the Connections are free, we grab the lock, and see if we find ourselves
            //   at the head of the queue.  If not, we loop backaround.
            //   Care is taken to examine the request when we wakeup, in case the request is aborted.
            //
            while (true)
            {
                GlobalLog.Print("waiting");
                request.AbortDelegate = m_AbortDelegate;

                if (!request.Aborted)
                {
                    AsyncWaitHandle.WaitOne();
                }

                GlobalLog.Print("wait up");
                lock (m_ConnectionList) {
                    if (request.Aborted)
                    {
                        PruneAbortedRequests();
                        // Note that request is not on any connection and it will not be submitted
                        return(null);
                    }

                    FindMatchingConnection(request, connName, out leastBusyConnection);
                    if (AuthenticationRequestQueue.Peek() == request)
                    {
                        GlobalLog.Print("dequeue");
                        AuthenticationRequestQueue.Dequeue();
                        if (leastBusyConnection != null)
                        {
                            if (request.LockConnection)
                            {
                                m_NtlmNegGroup = true;
                                m_IISVersion   = leastBusyConnection.IISVersion;
                            }
                            if (request.LockConnection || (m_NtlmNegGroup && !request.Pipelined && request.UnsafeOrProxyAuthenticatedConnectionSharing && m_IISVersion >= 6))
                            {
                                leastBusyConnection.LockedRequest = request;
                            }

                            leastBusyConnection.MarkAsReserved();
                            return(leastBusyConnection);
                        }
                        AuthenticationRequestQueue.Enqueue(request);
                    }
                    if (leastBusyConnection == null)
                    {
                        AsyncWaitHandle.Reset();
                    }
                }
            }
        }
예제 #6
0
        /// <devdoc>
        ///    <para>
        ///       Used by the ServicePoint to find a free or new Connection
        ///       for use in making Requests, this is done with the cavet,
        ///       that once a Connection is "locked" it can only be used
        ///       by a specific request.
        ///
        ///     NOTE: For Whidbey: try to integrate this code into FindConnection()
        ///    </para>
        /// </devdoc>
        private Connection FindConnectionAuthenticationGroup(HttpWebRequest request, string connName)
        {
            Connection leastBusyConnection = null;

            GlobalLog.Print("ConnectionGroup::FindConnectionAuthenticationGroup [" + connName + "] m_ConnectionList.Count:" + m_ConnectionList.Count.ToString());

            //
            // First try and find a free Connection (i.e. one not busy with Authentication handshake)
            //   or try to find a Request that has already locked a specific Connection,
            //   if a matching Connection is found, then we're done
            //
            lock (m_ConnectionList) {
                Connection matchingConnection;
                matchingConnection = FindMatchingConnection(request, connName, out leastBusyConnection);
                if (matchingConnection != null)
                {
                    return(matchingConnection);
                }

                if (AuthenticationRequestQueue.Count == 0)
                {
                    if (leastBusyConnection != null)
                    {
                        if (request.LockConnection)
                        {
                            GlobalLog.Print("Assigning New Locked Request#" + request.GetHashCode().ToString());
                            leastBusyConnection.LockedRequest = request;
                        }
                        return(leastBusyConnection);
                    }
                }
                else if (leastBusyConnection != null)
                {
                    AsyncWaitHandle.Set();
                }
                AuthenticationRequestQueue.Enqueue(request);
            }

            //
            // If all the Connections are busy, then we queue ourselves and need to wait.   As soon as
            //   one of the Connections are free, we grab the lock, and see if we find ourselves
            //   at the head of the queue.  If not, we loop backaround.
            //   Care is taken to examine the request when we wakeup, in case the request is aborted.
            //
            while (true)
            {
                GlobalLog.Print("waiting");
                request.AbortDelegate = m_AbortDelegate;
                AsyncWaitHandle.WaitOne();
                GlobalLog.Print("wait up");
                lock (m_ConnectionList) {
                    if (m_Abort)
                    {
                        PruneAbortedRequests();
                    }
                    if (request.Aborted)
                    {
                        throw new WebException(
                                  NetRes.GetWebStatusString("net_requestaborted", WebExceptionStatus.RequestCanceled),
                                  WebExceptionStatus.RequestCanceled);
                    }

                    FindMatchingConnection(request, connName, out leastBusyConnection);
                    if (AuthenticationRequestQueue.Peek() == request)
                    {
                        GlobalLog.Print("dequeue");
                        AuthenticationRequestQueue.Dequeue();
                        if (leastBusyConnection != null)
                        {
                            if (request.LockConnection)
                            {
                                leastBusyConnection.LockedRequest = request;
                            }
                            return(leastBusyConnection);
                        }
                        AuthenticationRequestQueue.Enqueue(request);
                    }
                    if (leastBusyConnection == null)
                    {
                        AsyncWaitHandle.Reset();
                    }
                }
            }
        }