/// <summary>
 /// Generates spoof keys and adds them to the player prefs.
 /// </summary>
 /// <param name="iterations"> The amount of times to iterate through the length of the dictionary and add the spoof keys. </param>
 private void GenerateSpoofKeys(int iterations = 10)
 {
     for (int i = 0; i < iterations * prefDictionary.Keys.Count; i++)
     {
         AsyncTaskScheduler.Schedule(GenerateSpoofKey);
     }
 }
예제 #2
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        public static async Task InitializeAsync(string projectId, string secretKey, string userName = "", bool newUser = true)
        {
            LoggerFactory           = new LoggerFactory();
            ConfigurationProvider   = new ConfigurationProvider();
            HmacService             = new HmacService();
            CancellationTokenSource = new CancellationTokenSource();
            ProjectId = projectId;
            SecretKet = secretKey;
            var handler = new HttpClientHandler();

            handler.ServerCertificateCustomValidationCallback = (message, cert, chain, errors) => { return(true); };
            mainClient = new HttpClient(handler);
            UnitOfWork = new UnitOfWork(LoggerFactory.Logger);
            var c = await ConfigurationProvider.LoadConfigurationAsync();

            if (!c)
            {
                throw new Exception("Configuration not found!!!");
            }
            ProbaHttpClient    = new ProbaHttpClient(LoggerFactory.Logger, mainClient, SecretKet, ProjectId, HmacService, CancellationTokenSource, ConfigurationProvider.Configuration);
            AsyncTaskScheduler = new AsyncTaskScheduler(CancellationTokenSource, ProbaHttpClient);
            AsyncTaskScheduler.StartAsync();
            UserName = userName != "" ? userName : Guid.NewGuid().ToString();
            NewUser  = newUser;
            await RegisterAsync();
        }
예제 #3
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        //[ReflectionProtect(typeof(DisposableData<string>))]
        public DisposableDataPromise <TType> CreateDisposableData()
        {
            DisposableDataPromise <TType> promise = new DisposableDataPromise <TType>();

            byte[] data = memoryEncryptor.Decrypt(protectedData);

            AsyncTaskScheduler.Schedule(() => Task.Run(() =>
            {
                SetValue((byte[])data.Clone());

                GC.Collect();

                disposableData = disposableData?.Disposed != false ? (TDisposable)Activator.CreateInstance(typeof(TDisposable), data) : disposableData;
                MainThreadExecutor.QueueAction(() => promise.Build(() => disposableData));
            }));

            return(promise);
        }
예제 #4
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    /// <summary>
    /// Starts the AsyncSetPref by getting the base encrypted key and starting the InternalSetString.
    /// </summary>
    /// <param name="key"> The key of the PlayerPref to set. </param>
    /// <param name="value"> The value of the PlayerPref to set. </param>
    /// <param name="onValueSet"> Action to call once the value has been set. </param>
    private static void StartAsyncSetPref(string key, string value, Action onValueSet)
    {
        string baseKeyEncrypted = GetSeedValue();

        AsyncTaskScheduler.Schedule(() => InternalSetString(baseKeyEncrypted, key, value, onValueSet));
    }