예제 #1
0
    //spawns a random asteroid
    void Spawn()
    {
        // generate random index
        int randomIndex = Random.Range(0, asteroidPieces.Length);

        //select random asteroid piece
        GameObject asteroid = asteroidPieces[randomIndex];

        //ask the asteroid manager to spawn a new asteroid piece at a posistion
        //asking the Singleton
        AsteroidManagerB.Spawn(asteroid, this.transform.position);
    }
예제 #2
0
 private void Awake()
 {
     Instance = this;
 }