protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; tw.Write(format, Location.Line, AstNode2.ToString(thread), AstNode3.ToString(thread)); return(this); }
protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; tw.WriteLine("\tpush({0}, second_person, {1});", Location.Line, AstNode2.ToString(thread)); return(this); }
protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; tw.WriteLine("\tcomp1 = {0};", AstNode2.ToString(thread)); tw.WriteLine("\tcomp2 = {0};", AstNode4.ToString(thread)); tw.WriteLine("\ttruth_flag = {0};", AstNode3.ToString(thread)); return(base.ReallyDoEvaluate(thread)); }
protected override object ReallyDoEvaluate(ScriptThread thread) { if (AstNode1 is NegativeNounNode) { return("(-1)"); } else // astnode1 is NegativeAdjective or astnode1 is neutralAdjective { return(string.Format("2*{0}", AstNode2.ToString(thread))); } }
protected override object ReallyDoEvaluate(ScriptThread thread) { Context.CurrentAct = actnumber; var tw = thread.tc().Writer; tw.WriteLine(); tw.Write((Context.CurrentAct + ":").PadRight(Constant.COMMENT_COLUMN)); tw.WriteLine(AstNode2.ToString(thread)); return(this); }
protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; if (AstNode2 is SceneRomanNode) { tw.WriteLine("\tgoto {0}_{1};", Context.CurrentAct, AstNode2.ToString().str2varname()); } else { tw.WriteLine("\tgoto {0};", AstNode2.ToString().str2varname()); } return(this); }
protected override object ReallyDoEvaluate(ScriptThread thread) { string label; if (AstNode2 is SceneRomanNode) { label = Context.CurrentAct + "_" + AstNode2.ToString(thread).str2varname(); } else { label = AstNode2.ToString(thread).str2varname(); } thread.rs().Action.At(Span).Goto(label); return(base.ReallyDoEvaluate(thread)); }
protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; Context.CurrentScene = Context.CurrentAct + "_" + scenenumber; tw.WriteLine("{0}{1}", (Context.CurrentScene + ":").PadRight(Constant.COMMENT_COLUMN), AstNode2.ToString(thread)); return(this); }
protected override object ReallyDoEvaluate(ScriptThread thread) { if (AstNode1 is SecondPersonNode) { var tw = thread.tc().Writer; if (AstNode2 is BeNode) { if (AstNode3 is ConstantNode) { tw.WriteLine("\tassign({0}, second_person, {1});", Location.Line, AstNode3.ToString(thread)); } else // SECOND_PERSON BE Equality Value StatementSymbol { tw.WriteLine("\tassign({0}, second_person, {1});", Location.Line, AstNode4.ToString(thread)); } } else if (AstNode2 is UnarticulatedConstantNode) { tw.WriteLine("\tassign({0}, second_person, {1});", Location.Line, AstNode2.ToString(thread)); } } return(base.ReallyDoEvaluate(thread)); }
protected override object ReallyDoEvaluate(ScriptThread thread) { var tw = thread.tc().Writer; tw.WriteLine("\t\tCharacter\t{0} = InitializeCharacter({2},\"{0}\");\t\t{1}", AstNode1.ToString(thread), AstNode2.ToString(thread), Location.Line); return(this); }