public override void InitSystem() { Instance = this; Assistance.ClearAssistances(); Assistance.SetAssistance(gameTimeAssistance); Assistance.SetAssistance(petAssistance); Assistance.SetAssistance(mapAssistance); Assistance.SetAssistance(scoreAssistance); Assistance.InitAllAssistances(this); mapData = MapData.GetInstance(); PuzzleController.SetCallback(PutPuzzleOnMap, EmphasisTilesOnMap); }