public void Write(AssetWriter writer) { if (HasCurrentChannels(writer.Version)) { writer.Write(CurrentChannels); } writer.Write(VertexCount); if (HasChannels(writer.Version)) { writer.WriteAssetArray(Channels); writer.AlignStream(AlignType.Align4); } if (HasStreams(writer.Version)) { if (IsStreamStatic(writer.Version)) { for (int i = 0; i < StaticStreamCount; i++) { writer.WriteAsset(Streams[i]); } } else { writer.WriteAssetArray(Channels); } } writer.WriteArray(Data); writer.AlignStream(AlignType.Align4); }
public void CanSerializeTreeCollection() { var entity0 = new Entity(new VariableCollection()); var entity1 = new Entity(new VariableCollection()); var entity2 = new Entity(new VariableCollection()); var entity3 = new Entity(new VariableCollection()); entity1.Parent = entity0; entity2.Parent = entity0; entity3.Parent = entity1; entity0.AddComponent <FakeComp>(); entity1.AddComponent <FakeComp>(); entity1.AddComponent <FakeComp>(); entity2.AddComponent <FakeComp>(); entity3.AddComponent <FakeComp>(); collection.Add(entity0); Stream stream = new MemoryStream(); AssetWriter.WriteAsset(stream, collection, new TypeWriterFactory()); stream.Position = 0; var collection2 = AssetReader.ReadAsset <EntityCollection>(stream, new TypeReaderFactory()); }
internal void _WriteToExternal(string uri, AssetWriter writer) { this._uri = uri; this._byteLength = _Data.Length; writer(uri, _Data); }
public void Write(AssetWriter writer) { writer.Write(Left); writer.Write(Right); writer.Write(Top); writer.Write(Bottom); }
public void Write(AssetWriter writer) { writer.Write(CompressedFormat); writer.Write(UncompressedFormat); if (HasRecommendedFormat(writer.Version)) { writer.Write(RecommendedFormat); } if (HasDesiredFormat(writer.Version)) { writer.Write(DesiredFormat); } writer.Write(UsageMode); writer.Write(ColorSpace); if (HasAndroidETC2Fallback(writer.Version)) { writer.Write(AndroidETC2FallbackFormat); } writer.Write(Width); writer.Write(Height); writer.Write(CompressionQuality); if (HasAndroidETC2Fallback(writer.Version)) { writer.Write(AndroidETC2FallbackDownscale); writer.AlignStream(); } }
public void Write(AssetWriter writer) { writer.Write(Name); writer.Write(NameHash); writer.Write(FrameIndex); writer.Write(FrameCount); }
public void Write(AssetWriter writer) { Renderers.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } Systems.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } if (HasProbesets(writer.Version)) { Probesets.Write(writer); writer.AlignStream(); } SystemAtlases.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } if (HasTerrainChunks(writer.Version)) { TerrainChunks.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } } }
public void Write(AssetWriter writer) { Vertices.Write(writer); UV.Write(writer); if (HasBindPoses(writer.Version)) { BindPoses.Write(writer); } Normals.Write(writer); Tangents.Write(writer); Weights.Write(writer); NormalSigns.Write(writer); TangentSigns.Write(writer); if (HasFloatColors(writer.Version)) { FloatColors.Write(writer); } BoneIndices.Write(writer); Triangles.Write(writer); if (HasColors(writer.Version)) { Colors.Write(writer); } if (HasUVInfo(writer.Version)) { writer.Write(UVInfo); } }
public void Write(AssetWriter writer) { if (HasSkyLightColor(writer.Version)) { SkyLightColor.Write(writer); writer.Write(SkyLightIntensity); } writer.Write(BounceScale); writer.Write(IndirectOutputScale); writer.Write(AlbedoBoost); if (HasTemporalCoherenceThreshold(writer.Version)) { writer.Write(TemporalCoherenceThreshold); } if (HasDynamicEnv(writer.Version)) { writer.Write(DynamicEnv); } else { writer.Write((int)EnvironmentLightingMode); writer.Write(EnableBakedLightmaps); writer.Write(EnableRealtimeLightmaps); } writer.AlignStream(); }
public void Write(AssetWriter writer) { writer.WriteAsset(Vertex); writer.WriteAsset(Normal); writer.WriteAsset(Tangent); writer.Write(Index); }
public override void Write(AssetWriter writer) { base.Write(writer); #if UNIVERSAL MonoBehaviourLayout layout = writer.Layout.MonoBehaviour; if (layout.HasEditorHideFlags) { writer.Write((uint)EditorHideFlags); } if (layout.HasGeneratorAsset) { GeneratorAsset.Write(writer); } #endif Script.Write(writer); writer.Write(Name); #if UNIVERSAL if (layout.HasEditorClassIdentifier) { writer.Write(EditorClassIdentifier); } #endif if (Structure != null) { Structure.Write(writer); } }
public void Write(AssetWriter writer) { writer.Write(X); writer.Write(Y); writer.Write(Z); writer.Write(W); }
public void Write(AssetWriter writer) { writer.Write(BakedConvexCollisionMesh); writer.AlignStream(); writer.Write(BakedTriangleCollisionMesh); writer.AlignStream(); }
public void Write(AssetWriter writer) { writer.Write(Data0); writer.Write(Data1); writer.Write(Data2); writer.Write(Data3); }
/// <summary> /// Called internally by the serializer when the image content is to be written as an external file /// </summary> /// <param name="writer">The satellite asset writer</param> /// <param name="satelliteUri">A local satellite URI</param> internal void _WriteToSatellite(AssetWriter writer, string satelliteUri) { if (_SatelliteImageContent == null) { _WriteAsBufferView(); return; } if (_IsPng(_SatelliteImageContent)) { _mimeType = null; _uri = satelliteUri += ".png"; writer(_uri, new ArraySegment <byte>(_SatelliteImageContent)); return; } if (_IsJpeg(_SatelliteImageContent)) { _mimeType = null; _uri = satelliteUri += ".jpg"; writer(_uri, new ArraySegment <byte>(_SatelliteImageContent)); return; } throw new NotImplementedException(); }
private void WriteBlob(AssetLayout layout, MemoryStream memStream, out uint compressedLength, out uint decompressedLength, int segment) { using (MemoryStream blobMem = new MemoryStream()) { using (AssetWriter blobWriter = new AssetWriter(blobMem, EndianType.LittleEndian, layout)) { if (segment == 0) { blobWriter.WriteAssetArray(Entries); } WriteSegment(blobWriter, segment); } decompressedLength = (uint)blobMem.Length; blobMem.Position = 0; #warning TODO: compressedLength = 0; /*using (Lz4EncodeStream lz4Stream = new Lz4EncodeStream(blobMem, blobMem.Length)) * { * lz4Stream.Write(memStream); * compressedLength = lz4Stream.Length; * }*/ } }
public void Write(AssetWriter writer) { Heights.Write(writer); if (HasAlign(writer.Version)) { writer.AlignStream(); } if (HasShifts(writer.Version)) { Shifts.Write(writer); writer.AlignStream(); } PrecomputedError.Write(writer); MinMaxPatchHeights.Write(writer); if (HasDefaultPhysicMaterial(writer.Version)) { DefaultPhysicMaterial.Write(writer); } writer.Write(Width); writer.Write(Height); if (HasThickness(writer.Version)) { writer.Write(Thickness); } writer.Write(Levels); Scale.Write(writer); }
public void Write(AssetWriter writer) { writer.Write(R); writer.Write(G); writer.Write(B); writer.Write(A); }
public void Write(AssetWriter writer) { Patches.Write(writer); DetailPrototypes.Write(writer); writer.Write(PatchCount); writer.Write(PatchSamples); RandomRotations.Write(writer); if (HasAtlasTexture(writer.Version)) { AtlasTexture.Write(writer); } WavingGrassTint.Write(writer); writer.Write(WavingGrassStrength); writer.Write(WavingGrassAmount); writer.Write(WavingGrassSpeed); if (HasDetailBillboardShader(writer.Version)) { DetailBillboardShader.Write(writer); DetailMeshLitShader.Write(writer); DetailMeshGrassShader.Write(writer); } TreeDatabase.Write(writer); if (!HasAtlasTexture(writer.Version)) { PreloadTextureAtlasData.Write(writer); } }
public void Write(AssetWriter writer) { writer.Write(X); writer.Write(Y); writer.Write(Width); writer.Write(Height); }
public void Write(AssetWriter writer) { Sprites.Write(writer); if (SpriteMetaData.HasOutline(writer.Version)) { Outline.Write(writer); } if (SpriteMetaData.HasPhysicsShape(writer.Version)) { PhysicsShape.Write(writer); } if (SpriteMetaData.HasBones(writer.Version)) { Bones.Write(writer); writer.Write(SpriteID); } if (SpriteMetaData.HasInternalID(writer.Version)) { writer.Write(InternalID); } if (SpriteMetaData.HasBones(writer.Version)) { Vertices.Write(writer); Indices.Write(writer); Edges.Write(writer); writer.AlignStream(); Weights.Write(writer); writer.AlignStream(); } if (HasSecondaryTextures(writer.Version)) { SecondaryTextures.Write(writer); } }
/// <summary> /// Called internally by the serializer when the buffer content is to be written as an external file /// </summary> /// <param name="writer">The satellite asset writer</param> /// <param name="satelliteUri">A local satellite URI</param> internal void _WriteToSatellite(AssetWriter writer, string satelliteUri) { this._uri = satelliteUri; this._byteLength = _Content.Length; writer(satelliteUri, new ArraySegment <byte>(_Content.GetPaddedContent())); }
public void Write(AssetWriter writer) { Target.Write(writer); writer.Write(PropertyPath); writer.Write(Value); ObjectReference.Write(writer); }
public void Write(AssetWriter writer) { writer.Write(Stream); writer.Write(Offset); writer.Write(Format); writer.Write(RawDimension); }
public void Write(AssetWriter writer) { Color0.Write(writer); Color1.Write(writer); Color2.Write(writer); Color3.Write(writer); Color4.Write(writer); }
public void Write(AssetWriter writer) { writer.Write(NumItems); writer.Write(Data); writer.AlignStream(AlignType.Align4); writer.Write(BitSize); writer.AlignStream(AlignType.Align4); }
public void Write(AssetWriter writer) { Bounds.Write(writer); LayerIndices.Write(writer); writer.AlignStream(); NumberOfObjects.Write(writer); writer.AlignStream(); }
public void Write(AssetWriter writer) { TextureImportInstructions.Write(writer); SourceTextureInformation.Write(writer); if (HasImportInspectorWarnings(writer.Version)) { writer.Write(ImportInspectorWarnings); } }
public virtual void Write(AssetWriter writer) { ObjectLayout layout = writer.Layout.Object; if (layout.HasHideFlag) { writer.Write((uint)ObjectHideFlags); } }
public override void Write(AssetWriter writer) { base.Write(writer); if (HasGameObject(writer.Flags)) { GameObject.Write(writer); } }