public PlatSpecific_Springboard(AssetPLAT plat) : base(plat) { Settings = plat.IntFlagsDescriptor(0x28 + specificStart, "Lock Camera Down", null, "Lock Player Control"); }
public PlatSpecific_BreakawayPlatform(AssetPLAT plat) : base(plat) { Settings = plat.IntFlagsDescriptor(0xC + specificStart); }
public PlatSpecific_FR(AssetPLAT plat) : base(plat) { }
public PlatSpecific_FallingPlatform(AssetPLAT plat) : base(plat) { }
public PlatSpecific_Paddle(AssetPLAT plat) : base(plat) { Settings = plat.IntFlagsDescriptor(0x24 + specificStart); }
public PlatSpecific_TeeterTotter(AssetPLAT plat) : base(plat) { }