예제 #1
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 public PlatSpecific_Springboard(AssetPLAT plat) : base(plat)
 {
     Settings = plat.IntFlagsDescriptor(0x28 + specificStart,
                                        "Lock Camera Down",
                                        null,
                                        "Lock Player Control");
 }
예제 #2
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 public PlatSpecific_BreakawayPlatform(AssetPLAT plat) : base(plat)
 {
     Settings = plat.IntFlagsDescriptor(0xC + specificStart);
 }
예제 #3
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 public PlatSpecific_FR(AssetPLAT plat) : base(plat)
 {
 }
예제 #4
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 public PlatSpecific_FallingPlatform(AssetPLAT plat) : base(plat)
 {
 }
예제 #5
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 public PlatSpecific_Paddle(AssetPLAT plat) : base(plat)
 {
     Settings = plat.IntFlagsDescriptor(0x24 + specificStart);
 }
예제 #6
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 public PlatSpecific_TeeterTotter(AssetPLAT plat) : base(plat)
 {
 }