public static void ToMath() { RemoveAllSymbols(); AssetHeplerEditor.AddSymbolsForGroup(BuildTargetGroup.Android, "PACKAGE_MATH"); AssetDatabase.CopyAsset(VariResPath + "ui_update/UpdateForm_math.prefab", PublishEditor.ResPath + UpdatePath); AssetDatabase.Refresh(); }
public static void ToPack() { RemoveAllSymbols(); AssetHeplerEditor.AddSymbolsForGroup(BuildTargetGroup.Android, "SUPER_PARK"); AssetDatabase.CopyAsset(VariResPath + "ui_update/UpdateForm_park.prefab", PublishEditor.ResPath + UpdatePath); AssetDatabase.Refresh(); }
public static void PublishAndroidMy() { AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_PARK"); AssetHeplerEditor.AddSymbolsForGroup(BuildTargetGroup.Android, "SUPER_MY"); PublishAndroid(PublishType.My); AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_MY"); }
static void OpenDebugMode() { //PlayerSettings.SetScriptingDefineSymbolsForGroup (BuildTargetGroup.Android, "LOCAL_DEBUG"); AssetHeplerEditor.AddSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, "LOCAL_RELEASE"); }