/// <summary> /// Checks for launcher and file updates /// </summary> private void CheckForUpdates() { //Check to see if we are bypassing if (BypassDownload) { //We are, bypass downloading UpdateComplete(); return; } UpdateStatusMsg("Checking for launcher updates..."); AssetDownloadController.CurrentDirectory = currentDirectory; AssetDownloadController.SetForm(this); try { string version = GameSettings.Launcher._version; string versionUrl = new System.Net.WebClient().DownloadString(GameSettings.Launcher._versionURL); if (!string.IsNullOrWhiteSpace(versionUrl.Trim()) && !version.Equals(versionUrl.Trim(), StringComparison.Ordinal)) { //Strings dont match, check for greater than by parsing into int if (VersionCheck(version, versionUrl)) { UpdateStatusMsg("No launcher files to update. Skipping..."); } else { AssetDownloadController.OnUpdateLauncher += UpdateLauncher; AssetDownloadController.DownloadAssets(GameSettings.Launcher._launcherAssets, GameSettings.Launcher._launcherAssetList); return; } } else { UpdateStatusMsg("No launcher files to update. Skipping..."); } } catch { UpdateStatusMsg("Cannot download launcher updates....Skipping."); } UpdateFiles(); }