예제 #1
0
 public void UnLoadAll()
 {
     DestoryAllGameObjects();
     UnLoadAllIcon();
     BundleLoaderManager.Instance.UnLoadAll();
     if (m_AssetDestroyer != null)
     {
         m_AssetDestroyer.DestroyRightNow();
         Component.DestroyImmediate(m_AssetDestroyer);
         m_AssetDestroyer = null;
     }
 }
예제 #2
0
 public void InitManifest()
 {
     m_AssetDestroyer = gameObject.AddComponent <AssetDestroyer>();
     BundleLoaderManager.Instance.Init();
 }