private static void CreateAssetBundlesConfigDataBase(List <AssetBundlesConfig.Rule> list) { string fileName = typeof(AssetBundlesConfig).Name; string path = System.IO.Path.Combine(BUNDLE_CONFIG_DATA_FOLDER, fileName + ".asset"); if (File.Exists(path)) { AssetBundlesConfig database = (AssetBundlesConfig)AssetDatabase.LoadAssetAtPath(path, typeof(AssetBundlesConfig)); if (null == database) { return; } database._rules = list; EditorUtility.SetDirty(database); } else { AssetBundlesConfig database = ScriptableObject.CreateInstance <AssetBundlesConfig>(); database._rules = list; AssetDatabase.CreateAsset(database, path); } }
private void SetupBundles() { _bundlesConfig = AssetDatabase.LoadMainAssetAtPath(_params.AssetBundleConfigPath) as AssetBundlesConfig; _bundleLevelDataBase = AssetDatabase.LoadMainAssetAtPath(_params.BundleLevelDataBasePath) as BundleLevelDataBase; _bundlesDatabaseBuilder = new AssetBundlesDatabaseBuilder(AssetBundlesDatabaseTempPath); if ((_params.Options & BuildOptions.AcceptExternalModificationsToPlayer) == 0) { FileUtil.DeleteFileOrDirectory(_params.BundlesLocation); } }
private void LoadConfig(string[] bundleNames) { try { string configJson = File.ReadAllText(Path.Combine(buildFolder, ConfigFileName)); config = JsonUtility.FromJson <AssetBundlesConfig>(configJson); } catch (Exception) { config = new AssetBundlesConfig { AssetBundleInfos = new AssetBundleInfo[bundleNames.Length] }; for (int assetBundleIndex = 0; assetBundleIndex < bundleNames.Length; assetBundleIndex++) { config.AssetBundleInfos[assetBundleIndex] = new AssetBundleInfo { Name = bundleNames[assetBundleIndex] }; } } }
private void GenerateAssetBundlesConfig() { if (config == null) { config = new AssetBundlesConfig { AssetBundleInfos = new AssetBundleInfo[assetBundleNames.Length] }; } for (int assetBundleIndex = 0; assetBundleIndex < assetBundleNames.Length; assetBundleIndex++) { string assetBundleName = assetBundleNames[assetBundleIndex]; AssetBundleInfo info = new AssetBundleInfo { Name = assetBundleName }; TextField baseUriInput = rootVisualElement.Query <TextField>("baseUri"); string uri = baseUriInput != null ? baseUriInput.value : ""; if (uri.EndsWith("/") == false) { uri += "/"; } uri += targetPlatform.ToString(); uri += "/" + assetBundleName; info.Uri = uri; TextField versionInput = rootVisualElement.Query <TextField>(assetBundleName + "Version"); uint.TryParse(versionInput.value, out info.Version); config.AssetBundleInfos[assetBundleIndex] = info; } File.WriteAllText(Path.Combine(buildFolder, "assetBundlesConfig.json"), JsonUtility.ToJson(config)); }