private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromPath) { if (CheckResModified(importedAssets) || CheckResModified(deletedAssets) || CheckResModified(movedAssets)) { string path = System.IO.Path.Combine(BUNDLE_CONFIG_RES_FOLDER, "AssetBundlesConfig.xml"); TextReader tr = new StreamReader(path); string text = tr.ReadToEnd(); if (text == null) { Debug.LogError("Bullet data file not exist"); return; } else { XmlSpreadSheetReader.ReadSheet(text); XmlSpreadSheet sheet = XmlSpreadSheetReader.Output; string[] keys = XmlSpreadSheetReader.Keys; object[] levelIds = sheet[keys[0]]; List <AssetBundlesConfig.Rule> tempList = new List <AssetBundlesConfig.Rule>(); for (int i = 2; i < levelIds.Length; i++) { AssetBundlesConfig.Rule rule = new AssetBundlesConfig.Rule(); rule._name = Convert.ToString(sheet["Name"][i]); rule._bundleName = Convert.ToString(sheet["BundleName"][i]); rule._enabled = true; rule._bundleOrder = i - 1; rule._isolate = false; rule._pattern = Convert.ToString(sheet["Pattern"][i]); rule._patternOptions = new AssetBundlesConfig.RegexOptionsWrapper(); rule._patternOptions._ignoreCase = Convert.ToBoolean(sheet["IgnoreCase"][i]); rule._patternOptions._ignoreWhitespace = true; rule._patternOptions._rightToLeft = false; rule._patternReplaceModifier = AssetBundlesConfig.RegexReplaceModifier.Lowercase; rule._type = AssetBundlesConfig.RuleType.Include; tempList.Add(rule); } CreateAssetBundlesConfigDataBase(tempList); } } }
public AssetBundleBuildInfo(string name, AssetBundlesConfig.Rule rule, bool isScene) { Name = name; IsScene = isScene; Rule = rule; }