public virtual void testMethods()
        {
            String str          = "This is a string";
            String chrString    = AsString.charAt(str, 0);
            float  chrCode      = AsString.charCodeAt(str, 0);
            String fromCharCode = AsString.fromCharCode(0);
            int    indexOf      = AsString.indexOf(str, "string");

            indexOf = AsString.indexOf(str, "string", 0);
            String replace = AsString.replace(str, "string", "foo");
            String slice   = AsString.slice(str, 0);

            slice = AsString.slice(str, 0, 10);
            AsArray split  = AsString.split(str, " ");
            String  substr = AsString.substr(str, 0);

            substr = AsString.substring(str, 0, 10);
            String substring = AsString.substring(str, 0);

            substring = AsString.substring(str, 0, 10);
            String toLocalLowerCase = AsString.toLocaleLowerCase(str);
            String toLocalUpperCase = AsString.toLocaleUpperCase(str);
            String toLowerCase      = AsString.toLowerCase(str);
            String toUpperCase      = AsString.toUpperCase(str);
            String toString         = str.ToString();
            String valueOf          = AsString.valueOf(str);
        }
예제 #2
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        public virtual AsVector <AsTexture> getTextures(String prefix)
        {
            AsVector <AsTexture> textures = new AsVector <AsTexture>();
            AsVector <String>    names    = new AsVector <String>();
            AsDictionary         __names_ = mTextureRegions;

            if (__names_ != null)
            {
                foreach (String name in __names_)
                {
                    if (AsString.indexOf(name, prefix) == 0)
                    {
                        names.push(name);
                    }
                }
            }
            names.sort(AsArray.CASEINSENSITIVE);
            AsVector <String> __names_ = names;

            if (__names_ != null)
            {
                foreach (String name in __names_)
                {
                    textures.push(getTexture(name));
                }
            }
            return(textures);
        }