public virtual void renderCustom(AsMatrix mvpMatrix, float parentAlpha, String blendMode) { if (mNumQuads == 0) { return; } if (mSyncRequired) { syncBuffers(); } bool pma = mVertexData.getPremultipliedAlpha(); AsContext3D context = AsStarling.getContext(); bool tinted = mTinted || (parentAlpha != 1.0f); String programName = mTexture != null?getImageProgramName(tinted, mTexture.getMipMapping(), mTexture.getRepeat(), mTexture.getFormat(), mSmoothing) : QUAD_PROGRAM_NAME; sRenderAlpha[0] = sRenderAlpha[1] = sRenderAlpha[2] = pma ? parentAlpha : 1.0f; sRenderAlpha[3] = parentAlpha; AsMatrixUtil.convertTo3D(mvpMatrix, sRenderMatrix); AsRenderSupport.setBlendFactors(pma, blendMode != null ? blendMode : this.getBlendMode()); context.setProgram(AsStarling.getCurrent().getProgram(programName)); context.setProgramConstantsFromVector(AsContext3DProgramType.VERTEX, 0, sRenderAlpha, 1); context.setProgramConstantsFromMatrix(AsContext3DProgramType.VERTEX, 1, sRenderMatrix, true); context.setVertexBufferAt(0, mVertexBuffer, AsVertexData.POSITION_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); if (mTexture == null || tinted) { context.setVertexBufferAt(1, mVertexBuffer, AsVertexData.COLOR_OFFSET, AsContext3DVertexBufferFormat.FLOAT_4); } if (mTexture != null) { context.setTextureAt(0, mTexture.get_base()); context.setVertexBufferAt(2, mVertexBuffer, AsVertexData.TEXCOORD_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); } context.drawTriangles(mIndexBuffer, 0, mNumQuads * 2); if (mTexture != null) { context.setTextureAt(0, null); context.setVertexBufferAt(2, null); } context.setVertexBufferAt(1, null); context.setVertexBufferAt(0, null); }
private AsQuadBatch renderPasses(AsDisplayObject _object, AsRenderSupport support, float parentAlpha, bool intoCache) { AsTexture cacheTexture = null; AsStage stage = _object.getStage(); AsContext3D context = AsStarling.getContext(); float scale = AsStarling.getCurrent().getContentScaleFactor(); if (stage == null) { throw new AsError("Filtered object must be on the stage."); } if (context == null) { throw new AsMissingContextError(); } support.finishQuadBatch(); support.raiseDrawCount((uint)(mNumPasses)); support.pushMatrix(); support.setBlendMode(AsBlendMode.NORMAL); AsRenderSupport.setBlendFactors(PMA); mProjMatrix.copyFrom(support.getProjectionMatrix()); AsTexture previousRenderTarget = support.getRenderTarget(); if (previousRenderTarget != null) { throw new AsIllegalOperationError("It's currently not possible to stack filters! " + "This limitation will be removed in a future Stage3D version."); } calculateBounds(_object, stage, sBounds); updateBuffers(context, sBounds); updatePassTextures((int)(sBounds.width), (int)(sBounds.height), mResolution * scale); if (intoCache) { cacheTexture = AsTexture.empty((int)(sBounds.width), (int)(sBounds.height), PMA, true, mResolution * scale); } support.setRenderTarget(mPassTextures[0]); support.clear(); support.setOrthographicProjection(sBounds.x, sBounds.y, sBounds.width, sBounds.height); _object.render(support, parentAlpha); support.finishQuadBatch(); AsRenderSupport.setBlendFactors(PMA); support.loadIdentity(); context.setVertexBufferAt(0, mVertexBuffer, AsVertexData.POSITION_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); context.setVertexBufferAt(1, mVertexBuffer, AsVertexData.TEXCOORD_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2); int i = 0; for (; i < mNumPasses; ++i) { if (i < mNumPasses - 1) { support.setRenderTarget(getPassTexture(i + 1)); support.clear(); } else { if (intoCache) { support.setRenderTarget(cacheTexture); support.clear(); } else { support.setRenderTarget(previousRenderTarget); support.getProjectionMatrix().copyFrom(mProjMatrix); support.translateMatrix(mOffsetX, mOffsetY); support.setBlendMode(_object.getBlendMode()); support.applyBlendMode(PMA); } } AsTexture passTexture = getPassTexture(i); context.setProgramConstantsFromMatrix(AsContext3DProgramType.VERTEX, 0, support.getMvpMatrix3D(), true); context.setTextureAt(0, passTexture.get_base()); activate(i, context, passTexture); context.drawTriangles(mIndexBuffer, 0, 2); deactivate(i, context, passTexture); } context.setVertexBufferAt(0, null); context.setVertexBufferAt(1, null); context.setTextureAt(0, null); support.popMatrix(); if (intoCache) { support.setRenderTarget(previousRenderTarget); support.getProjectionMatrix().copyFrom(mProjMatrix); AsQuadBatch quadBatch = new AsQuadBatch(); AsImage image = new AsImage(cacheTexture); stage.getTransformationMatrix(_object, sTransformationMatrix); AsMatrixUtil.prependTranslation(sTransformationMatrix, sBounds.x + mOffsetX, sBounds.y + mOffsetY); quadBatch.addImage(image, 1.0f, sTransformationMatrix); return(quadBatch); } else { return(null); } }