예제 #1
0
 public bool DeepEquals(DestinyEquipmentSlotDefinition?other)
 {
     return(other is not null &&
            (DisplayProperties is not null ? DisplayProperties.DeepEquals(other.DisplayProperties) : other.DisplayProperties is null) &&
            EquipmentCategoryHash == other.EquipmentCategoryHash &&
            BucketTypeHash == other.BucketTypeHash &&
            ApplyCustomArtDyes == other.ApplyCustomArtDyes &&
            ArtDyeChannels.DeepEqualsList(other.ArtDyeChannels) &&
            Hash == other.Hash &&
            Index == other.Index &&
            Redacted == other.Redacted);
 }
예제 #2
0
 public void Update(DestinyEquipmentSlotDefinition?other)
 {
     if (other is null)
     {
         return;
     }
     if (!DisplayProperties.DeepEquals(other.DisplayProperties))
     {
         DisplayProperties.Update(other.DisplayProperties);
         OnPropertyChanged(nameof(DisplayProperties));
     }
     if (EquipmentCategoryHash != other.EquipmentCategoryHash)
     {
         EquipmentCategoryHash = other.EquipmentCategoryHash;
         OnPropertyChanged(nameof(EquipmentCategoryHash));
     }
     if (BucketTypeHash != other.BucketTypeHash)
     {
         BucketTypeHash = other.BucketTypeHash;
         OnPropertyChanged(nameof(BucketTypeHash));
     }
     if (ApplyCustomArtDyes != other.ApplyCustomArtDyes)
     {
         ApplyCustomArtDyes = other.ApplyCustomArtDyes;
         OnPropertyChanged(nameof(ApplyCustomArtDyes));
     }
     if (!ArtDyeChannels.DeepEqualsList(other.ArtDyeChannels))
     {
         ArtDyeChannels = other.ArtDyeChannels;
         OnPropertyChanged(nameof(ArtDyeChannels));
     }
     if (Hash != other.Hash)
     {
         Hash = other.Hash;
         OnPropertyChanged(nameof(Hash));
     }
     if (Index != other.Index)
     {
         Index = other.Index;
         OnPropertyChanged(nameof(Index));
     }
     if (Redacted != other.Redacted)
     {
         Redacted = other.Redacted;
         OnPropertyChanged(nameof(Redacted));
     }
 }