public static object Spread_Int(object arg0, object arg1, CompilerData cdata) { Func <int> arg0Func = CompilerUtility.ForceGetFunction <int>(arg0, cdata); Func <int> arg1Func = CompilerUtility.ForceGetFunction <int>(arg1, cdata); if (arg0Func == null && arg1Func == null) { int temp0 = (int)arg0; int temp1 = (int)arg1; return((Func <int[]>)(() => { return ArrayUtility.CreateArrayBetween(temp0, temp1); })); } else if (arg0Func == null && arg1Func != null) { int temp0 = (int)arg0; return((Func <int[]>)(() => { return ArrayUtility.CreateArrayBetween(temp0, arg1Func()); })); } else if (arg0Func != null && arg1Func == null) { int temp1 = (int)arg1; return((Func <int[]>)(() => { return ArrayUtility.CreateArrayBetween(arg0Func(), temp1); })); } else { return((Func <int[]>)(() => { return ArrayUtility.CreateArrayBetween(arg0Func(), arg1Func()); })); } }