public static void SetUInt8At(ArrayHandle arrayHandle, Int32 index, byte item) { _proxy.SetUInt8At(arrayHandle, index, item); }
public static void SetInt64At(ArrayHandle arrayHandle, Int32 index, Int64 item) { _proxy.SetInt64At(arrayHandle, index, item); }
public static FScriptName GetName(ArrayHandle arrayHandle, Int32 index) { return(_proxy.GetName(arrayHandle, index)); }
public static UObjectHandle GetObject(ArrayHandle arrayHandle, Int32 index) { return(_proxy.GetObject(arrayHandle, index)); }
public static Int32 Find(ArrayHandle arrayHandle, IntPtr itemPtr) { return(_proxy.Find(arrayHandle, itemPtr)); }
public ObjectArrayProperty(UObjectHandle objectHandle, ArrayHandle arrayHandle) : base(objectHandle, arrayHandle) { }
public static void Insert(ArrayHandle arrayHandle, Int32 index) { _proxy.Insert(arrayHandle, index); }
public static Int32 Add(ArrayHandle arrayHandle) { return(_proxy.Add(arrayHandle)); }
public static Int32 FindString(ArrayHandle arrayHandle, string item) { return(_proxy.FindString(arrayHandle, item)); }
public static Int32 FindObject(ArrayHandle arrayHandle, UObjectHandle item) { return(_proxy.FindObject(arrayHandle, item)); }
public static Int32 FindInt64(ArrayHandle arrayHandle, Int64 item) { return(_proxy.FindInt64(arrayHandle, item)); }
public static Int32 FindUInt8(ArrayHandle arrayHandle, byte item) { return(_proxy.FindUInt8(arrayHandle, item)); }
public static void SetNameAt(ArrayHandle arrayHandle, Int32 index, FScriptName item) { _proxy.SetNameAt(arrayHandle, index, item); }
public static void SetStringAt(ArrayHandle arrayHandle, Int32 index, string item) { _proxy.SetStringAt(arrayHandle, index, item); }
public static void RemoveAt(ArrayHandle arrayHandle, Int32 index) { _proxy.RemoveAt(arrayHandle, index); }
public static void SetObjectAt(ArrayHandle arrayHandle, Int32 index, UObjectHandle item) { _proxy.SetObjectAt(arrayHandle, index, item); }
public static int Num(ArrayHandle arrayHandle) { return(_proxy.Num(arrayHandle)); }
public static void Reset(ArrayHandle arrayHandle, Int32 newCapacity) { _proxy.Reset(arrayHandle, newCapacity); }
public static IntPtr GetRawPtr(ArrayHandle arrayHandle, Int32 index) { return(_proxy.GetRawPtr(arrayHandle, index)); }
public ArrayHandleTest() { this.a = (ArrayHandle <IntHandle, BoolHandle>)ExpressionFactory.NamedVariable(arraySort, "a"); this.k = (IntHandle)ExpressionFactory.NamedVariable(Sort.Int, "k"); this.v = (BoolHandle)ExpressionFactory.NamedVariable(Sort.Bool, "v"); }
public static string GetString(ArrayHandle arrayHandle, Int32 index) { return(_proxy.GetString(arrayHandle, index)); }
/// <summary> /// Constructor. /// </summary> /// <param name="objectHandle">Handle to the native object that owns the native array.</param> /// <param name="arrayHandle">Handle to the corresponding native array. The newly /// constructed object will assume ownership of the handle and will dispose of it when /// it itself is disposed of.</param> public NativeArrayPropertyBase(UObjectHandle objectHandle, ArrayHandle arrayHandle) { _objectHandle = objectHandle; NativeArrayHandle = arrayHandle; }
public static Int32 FindName(ArrayHandle arrayHandle, FScriptName item) { return(_proxy.FindName(arrayHandle, item)); }