예제 #1
0
 // Use this for initialization
 void Start()
 {
     rigidBody = GetComponent <Rigidbody> ();
     arma      = Instantiate(armas [0], mao.transform.position, Quaternion.identity) as Arma;
     arma.PosicaoDaArma(mao);
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     rigidBody = GetComponent<Rigidbody> ();
     arma = Instantiate(armas [0], mao.transform.position, Quaternion.identity) as Arma;
     arma.PosicaoDaArma (mao);
 }