예제 #1
0
        public void SetUp()
        {
            _arium = new Arium();

            SceneManager.LoadScene("MiniGame");//Scene is loaded in game cache memory
        }
예제 #2
0
        public void SetUp()
        {
            _arium = new Arium();

            SceneManager.LoadScene("UnitySampleScene");
        }