private void LoadNextStackDataLayer() { uint ProcessId = GetSelectedProcessId(); foreach (VariableData ArgData in ArgumentDatas) { ArgData.LoadFields(TheDebugger, ProcessId, ArgumentsDepthLoaded); } ArgumentsDepthLoaded++; foreach (VariableData LocData in LocalDatas) { LocData.LoadFields(TheDebugger, ProcessId, LocalsDepthLoaded); } LocalsDepthLoaded++; UpdateStackData(); PerformingAction = false; }