public void EarnLoot(ArenaDropManager dropManager, int numberOfStars) { allLootedEquipments = dropManager.ChangePlayerLootWithRarity(allLootedEquipments, numberOfStars); if (IntersceneManager.intersceneManager != null) { IntersceneManager.intersceneManager.GetPlayerDatas.EarnMoney(totalLootedGold); } }
public void SetDropParameters(EnemyDropParameters parameters) { dropParameters = parameters; if (arenaDropManager == null) { if (ArenaManager.arenaManager != null) { arenaDropManager = ArenaManager.arenaManager.DropManager; } } }